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Popeye
1
The ZX Spectrum Popeye game contains exceptionally large and detailed character sprites, a first for the ZX Spectrum. After being requested by copyright holder King Features for the game's graphics to resemble Thimble Theatre comics as closely as possible, programmer Don Priestley designed these graphics by making sets of square sprites and attaching them together. This technique would be reused for other games by the same programmer, including Benny Hill's Madcap Chase and The Trap Door, both based on British TV IPs that may have had similar stipulations.
SpongeBob SquarePants: Battle For Bikini Bottom
subdirectory_arrow_right Scooby-Doo! Night of 100 Frights (Game)
1
Inside the files of SpongeBob SquarePants: Battle for Bikini Bottom, you can find a video from Scooby-Doo! Night of 100 Frights, an earlier game by the same studio, Heavy Iron. It is unknown if this is a leftover from building Bikini Bottom off of 100 Frights' engine, or a cross-promotion that was veto'd by either Warner Bros. or Nickelodeon.

What some may find more interesting, however, is a now-deleted YouTube upload of the unused cutscene colloquially known as the "Cursed YouTube Video" which was based on a corrupted video file and as such featured disorientating, lagging sound; an inaccurate timer for video length; visuals that cut out; and a buffer that would begin at an exact point and continually play regardless of the viewer's internet speed.
person Rocko & Heffer calendar_month November 13, 2023
Article on the "cursed" upload:
https://boingboing.net/2019/06/13/cursed-youtube-video.html

Replica video, albeit with multiple glitches fixed:
https://youtu.be/ieP4C6BkphY
Peter Pan
subdirectory_arrow_right Cinderella (Game), Adventures of Pinocchio (Game), Snow White and the 7 Clever Boys (Game), Hansel & Gretel (Game), Phoenix Games (Company), Dingo Pictures (Company), Longsoft Multimedia (Company)
2
Contrary to popular belief, and unlike the other fairy tale mockbusters released on game consoles by Phoenix Games, the animated cartoons included in Peter Pan, Adventures of Pinocchio, Snow White and the 7 Clever Boys, Cinderella, and Hansel & Gretel were not made by Dingo Pictures, but rather Longsoft Multimedia.
Platform: PlayStation 2
subdirectory_arrow_right Nuon (Platform)
4
While DVD video playback was a major selling point for the PlayStation 2, Sony didn't plan to support the feature at first, as they were already intending to manufacture standalone DVD players through their home entertainment department. However, after seeing a demonstration for the Nuon, a DVD player by VM Labs with video game support, Sony Computer Entertainment head Ken Kutaragi demanded that a similar level of multimedia functionality be incorporated into the PlayStation 2. The move was met with resistance from Sony's home entertainment wing, who believed that doing so would cause the console to cannibalize sales of their standalone DVD players. However, Kutaragi won out in the end due to the clout that the PlayStation brand had given him.
person VinchVolt calendar_month November 13, 2023
Cheese Terminator
subdirectory_arrow_right PC (Microsoft Windows) (Platform)
2
Attachment Cheese Terminator was a game given away for users who answered a survey included in the box with Microsoft Windows 3.1 in Eastern European countries. When a player decided to send the survey in in 2016 out of curiousity, they received a floppy disc and USB floppy drive containing the original game, packaged in a box advertising a limited-time free remake, Cheese Terminator: Reloaded, that would be released soon after.
Platform: Pokémon mini
3
The Pokémon Mini is the only Nintendo handheld to have a rumble motor stored inside the console itself, instead of through an accessory, removable controller, or unique game cartridge.
Mario & Luigi: Superstar Saga
1
One exploit to gain more coins is to use Luigi’s hammer to change Mario into Mini Mario, then make Luigi attempt to perform a High Jump. If you have Mario jump up when Luigi is above Mario, he will strike Luigi from below and it will cause Luigi to produce a coin as if he was a block. New coins can be acquired based on how much HP Luigi has and will stop once he’s at 1 HP.
Super Mario World
subdirectory_arrow_right Super Mario All-Stars + Super Mario World (Game)
4
Attachment Whether intentional or coincidental, Luigi’s updated sprites in the Super Mario All-Stars re-release of Super Mario World reference two common misconceptions about Mario’s sprites from the original Super Mario Bros.: spitting fireballs from his mouth and hitting blocks with his head.
Company: Too Kyo Games
1
Following the completion of the anime series "Danganronpa 3: The End of Hope's Peak High School" and the video game Danganronpa V3: Killing Harmony, Danganronpa series writer Kazutaka Kodaka started thinking about how he wanted to create his own development company where he can do new things. He discussed the idea with composer Masafumi Takada and character designer Rui Komatsuzaki, who were also interested in the idea: Takada would be the one to found Too Kyo Games, due to having been involved in the launch of other companies.

Kodaka also invited other people to join the company, including Kotaro Uchikoshi (director and scenario writer of the Zero Escape series), Shimadoriru (Danganronpa illustrator), Takumi Nakazawa (director and co-writer of the Infinity series), and Yoichirou Koizumi (Danganronpa novelist). Kodaka, Takada, Komatsuzaki and Uchikoshi each serve as the core members of the company, with Kodaka serving as both its representative and CEO.

Additionally, the company's name is a wordplay on "Tokyo", where the company is based, and "kyo", the Japanese word for crazy: hence, the company's name literally means "Too Crazy Games".
Master Detective Archives: Rain Code
2
Kazutaka Kodaka began planning Master Detective Archives: Rain Code in 2016, while he was still working at Spike Chunsoft. It was designed to be different from the Danganronpa series, with a dark fantasy setting influenced by the works of Tim Burton. It also uses full 3D models throughout the game, as opposed to Danganronpa's blend of 3D environments and 2D characters: it does, however, still feature a similar psycho-pop aesthetic with neon colors.
person chocolatejr9 calendar_month November 12, 2023
Dead Space
3
During Chapter 3: Course Correction, after going through a brief Zero Gravity section on the way to the Engine Room, you have to proceed through a tunnel featuring blasting steam, flashing lights, and an extremely loud and dense noise lasting all throughout the room, referred to by some players as one of the scariest rooms in the game. According to series creator Glen Schofield in a 2019 Ars Technica interview, this sound originates from a recording of the trains in San Francisco's Bay Area Rapid Transit (BART) system.

For decades, BART trains were infamous for producing a "high-pitched squeal" during turns that stemmed from a conscious design choice when engineers started building it in the mid-1960s to make the train wheels solid axle - or connected - so that they rotated at the same rate. This made the trains relatively quiet on straightaways, which constitute a majority of BART's tracks, but because of the design, one of the wheels ended up getting dragged against the rail on turns, with this friction causing the noise.

During Dead Space's development when this was still an issue, audio director Don Veca recounted his experience riding a BART train to Schofield (the following quote paraphrased by him):

"'Glen, I was going in the BART train, we went under the Bay, and it's THE WORST SOUND IN THE HISTORY OF MAN!' or something like that, and I'm like 'RECORD IT!'"

The next day, Veca brought a microphone with him to record the noises. According to Schofield, the developers loved the resulting recordings, because it showed them a new way to use sound even more in the game's design by helping them realize how they could only use sound to scare people without relying on any enemies or other planned horror elements:

"-people are RUNNING in the room! They are just trying to get out of that room, it's so awesome!"

As for BART, they finally remedied the noise issues between October 2017 and February 2019, when they gradually replaced every train wheel in its fleet with new wheels designed to reduce the noise by as much as fifteen decibels, effectively making the riding experience "many times quieter than before".
person MehDeletingLater calendar_month November 12, 2023
Max Payne 2: The Fall of Max Payne
subdirectory_arrow_right Max Payne (Game)
1
In Max Payne 2: The Fall of Max Payne, during Part III: Chapter Three: A Mob War, you can find a hidden dialogue between two Punchinello mobsters while they stand guard by a staircase waiting for intruders:

Vegas: "What about moving?"

Unnamed Punchinello mobster: "What about it? Put one foot in front of the other."

Vegas: "No, I mean, what about you moving out, leaving her?"

Unnamed Punchinello mobster: "That's the trouble, you can't choose who you go crazy about."

Vegas: "True, but what you can choose is what you do about it, you know? Kiss them or kill them."

Unnamed Punchinello mobster: "Yeah, I guess you're right. Hey, thanks, Vegas."

Vegas: "Hey, don't get soft on me. You stay here, I'm gonna check upstairs."

Unnamed Punchinello mobster: "Okay. Hey, but Vegas, I really mean it, thanks."

Vegas: "Forget about it already."

This line is a reference to an old meme from the 3D Realms forums. The exact origins of this meme are not entirely known, but in a developer Q&A that occurred at an unknown date (either for the first Max Payne game, or in the lead-up to Max Payne 2's announcement at E3 2002 going off of what could be easily found in 3D Realms' forum archives), one fan asked them "What about moving?", a seemingly vague and unnecessary question. This question perplexed the game's fan community and developers, who promised that moving would appear in the final game, and it did. The question subsequently became an early popular meme on the forums, later being referenced in Max Payne 2: The Fall of Max Payne. In a thread on October 8th, six days prior to the game's release, in anticipation for another developer Q&A, the line as it appears in the game appeared to be referenced in a post presumably by a Remedy Entertainment staff member or moderator, who quoted the first two lines in the dialogue.
person MehDeletingLater calendar_month November 12, 2023
Max Payne 2: The Fall of Max Payne - What About Moving? line:
https://www.youtube.com/watch?v=_fVFeuyrVUY

Max Payne 2 announcement thread containing developer Q&A reference:
https://forums.3drealms.com/vb/archive/index.php/t-341.html

Reference to the Easter egg version of the line days before Max Payne 2's release:
https://forums.3drealms.com/vb/archive/index.php/t-6002.html

Favorite quotes thread in which this Easter egg is mentioned:
https://forums.3drealms.com/vb/archive/index.php/t-7045.html
Mario Kart 64
1
At the end of each cup, the Award Ceremony for the top three racers in the cup is held outside Peach's Castle as it is seen in Super Mario 64. This is not a unique, inaccessible area, but can actually be found in Royal Raceway, popularly featuring an open pathway allowing you to drive around the starting area of Super Mario 64. However, this area is also not a shortcut and you must return to the racetrack if you want to continue the race. Alternatively, you can fall in the castle's moat, causing Lakitu to pull you out and return you to the racetrack.
Bayonetta
3
Attachment During any cutscene where Bayonetta has a lollipop, if you hold down a specific button before the candy head of the lollipop first appears, you will gain the effect of a specific lollipop item available in the game's stores, and this is reflected in the cutscene by changing which lollipop flavor is shown:

• A for Green Herb lollipop (recover health)
• B for Bloody Rose lollipop (temporary damage boost)
• X for Purple Butterfly lollipop (recover magic)
• Y for Yellow Moon lollipop (gain armor)

It is pertinent that you press and hold the desired button before the candy part of the lollipop is actually seen in the cutscene to ensure the trick works. For example, in Chapter IV: The Cardinal Virtue of Fortitude, when Bayonetta walks into the colosseum, you can see that she is holding a lollipop, but you can only see the stick at first, meaning there's still time to perform the trick. If performed correctly, the lollipop head will be revealed as the one you have chosen. You can also skip the cutscene while still holding the button in order to keep the effect. Unlike normally using a lollipop item, performing this trick does not remove points from your score in a chapter.

Going off of the colors of each lollipop that are used for each face button, they match up with the Xbox 360 controller's color scheme, possibly being a remnant of Platinum Games primarily developing Bayonetta for the Xbox 360. This feature would not be carried over into subsequent Bayonetta games.
person MehDeletingLater calendar_month November 11, 2023
Nickelodeon All-Star Brawl 2
1
Attachment Patrick's Super move was originally going to feature a unique squashed model for each character - these were ultimately scrapped for unknown reasons, with Patrick simply slamming down his rock on the opponent without any transformations or unique animations attached.
person Rocko & Heffer calendar_month November 11, 2023
Mario Kart Tour
subdirectory_arrow_right Mario Kart 8 Deluxe (Game), Mario Kart 8 Deluxe: Booster Course Pass (Game)
1
Attachment Piranha Plant Cove is the only non-city Tour course that has more than one layout.
Super Danganronpa Another 2 ~The Moon of Hope and Sun of Despair~
1
Attachment Hajime Makunouchi was once a scrapped design left in LINUJ's notebook prior to the time he discovered Danganronpa. His initial design has little resemblance to his final design: he wore a t-shirt with the word "Victory" on it, a tooth-like necklace, a pair of shorts, and a champions belt presumably meant to keep them up. He did, however, retain the same hairstyle and sunglasses within his final design. He was eventually redesigned as LINUJ began to consider the idea of making a sequel to Danganronpa Another: apart from the design of the champions belt and the removal of scars, nothing else was different between the prototype and final designs.

Additionally, while LINUJ regards Hajime's childhood as a common cliche, he also really liked his character and childhood. He also noted that while Hajime's sunglasses are meant for optical nerve damage, he also just liked to draw sunglasses, suggesting that they originally served no purpose in the initial design.
subdirectory_arrow_right Dingo Pictures (Company), Midas Interactive Entertainment (Company), Phoenix Games B.V. (Company)
2
Dingo Pictures is a German animation company founded in 1992 by Ludwig Ickert and Roswitha Haas. The company primarily made traditionally-animated films based on fairy tales and other similar concepts used by the likes of Disney, Pixar, and DreamWorks. However, their films are notorious for their low-budget animation, small voice casts, and character designs visibly similar to equivalent characters in more high-profile films. The films in question have been dubbed into Scandinavian languages (i.e. Swedish), as well as Romance languages (i.e. Italian), as well as being released direct-to-video in their original German language.

European game publishers Phoenix Games and Midas Games released some of Dingo Pictures' films from the early 2000s onto the PlayStation and PlayStation 2. Developed by The Code Monkeys, these releases included the original film, and a selection of minigames. Phoenix Games would later declare bankruptcy on August 3, 2010, though this would later be suspended due to lack of income.
person chocolatejr9 calendar_month November 11, 2023
Snow White and the 7 Clever Boys
3
The box art of the game depicts Snow White, the Dwarves, and the Evil Queen as looking like poorly modelled versions of their Disney counterparts. However, their in-game designs are all completely different.
Sonic & All-Stars Racing Transformed
subdirectory_arrow_right Sonic & All-Stars Racing Transformed (Game), LittleBigPlanet (Franchise)
1
The Nintendo 3DS version of Sonic & All-Stars Racing Transformed, there are a set of unused mugshots:

• Ryo Hazuki, who was in the first Sonic & Sega All-Stars Racing and was available as PC-exclusive DLC for Transformed
• Billy Hatcher, who was in the first Sonic & Sega All-Stars Racing
• Classic Sonic
• An Xbox 360 Avatar
• Sackboy from LittleBigPlanet, implying that may be have been planned as a PS3-exclusive character at some point.
• A soccer ball with "temp" written above it, possibly either a placeholder or related to the Football Manager character who would appear as DLC in the PC version.
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