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ZombiU
ZombiU is actually a re-imagining of one of Ubisoft's very first games, simply titled "Zombi". Similar themes and mechanics are used in both games. If a character's health is depleted, they turn into a zombie and roam the room they died in. The main difference is that Zombi was set in a mall, like George A. Romero's "Dawn of the Dead".
Contributed by DidYouKnowGaming
Pac-Man
Pac-Man was created to appeal more to girls; the game's creator noticed that women enjoy eating desserts, and designed the game around eating things. The game's original name was "Puck-Man", which can be translated to "Munch Man"
Contributed by DidYouKnowGaming
Snatcher
While Hideo Kojima was developing Snatcher, he wanted to coat the game's floppy discs in a chemical that, when heated in the computer, would give off the smell of blood. This was to "give the stench of a murder scene".
Contributed by DidYouKnowGaming
Donkey Kong 64
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The Kong's weapons were originally real guns, as opposed to the comical fruit and nut based weaponry seen in the final game. It's thought this change was made to avoid controversy and ensure the game received a child friendly rating.
Contributed by DidYouKnowGaming
Portal 2
Early in development, Portal 2 was planned to feature no portals at all. Valve focused on a new gameplay mechanic called "F-Stop", and though the new mechanic received some positive feedback, every single play tester was disappointed with the absence of portals. Valve then revised the game to include portals.
Contributed by DidYouKnowGaming
Shadow of the Colossus
Shadow of the Colossus was originally going to have 48 Colossi, but that number was cut down to 24, and finally to 16. Some of the designs were fully fleshed out.
Contributed by DidYouKnowGaming
God of War
During development, the Cyclopes had visible penises. This matched up with other creatures having bare breasts and nipples. The reason behind this was the game's creator, David Jaffe, wanted the creatures to come across as wild animals.
Contributed by DidYouKnowGaming
Pokemon Gold & Silver
The original starting town in Gold and Silver was called "Silent Hills". It's not known why the location changed, but it could have been to avoid comparisons to the horror game Silent Hill, which was released during Gold and Silver's development.
Contributed by DidYouKnowGaming
The Legend of Zelda: A Link to the Past
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Concept Art for A Link to the Past shows Zelda in futuristic attire. The original Legend of Zelda was planned to be set in both the past and the future. This art could be an indication that Nintendo considered reusing the concept for A Link to the Past.
Contributed by DidYouKnowGaming
The Legend of Zelda: Majora's Mask
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In early versions of Majora's Mask, the moon had no face. This could be why some promotional art shows the moon with no face.
Contributed by DidYouKnowGaming
The Legend of Zelda: Link's Awakening
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Documents about Link's Awakening in the Hyrule Historia show an image with two characters fighting an enemy and a note next to it that reads "What're we gonna do about 1P mode?" suggesting the game was originally multiplayer.
Contributed by DidYouKnowGaming
Minecraft
Minecraft was originally called "Cave Game".
Contributed by DidYouKnowGaming
Metal Gear Rising: Revengeance
Kojima initially wanted Gray Fox to play the main role in the game, but made the decision to have Raidan take the main role instead. This was to allow the younger members of his team to take control of the game.
Contributed by Dazz
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