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Street Fighter II
1
The team originally wanted to give Dhalsim the ability to use the attacks 'Yoga Mummy' and 'Drill Kick' in reverse so that players could retreat. This feature was removed because the computer AI didn’t know how to handle it.
Street Fighter EX
1
The team originally thought about giving Darun Mister the abilty to grow his moustache more and more with each victory, but the idea was never used.
Naruto Shippuden: Ultimate Ninja Storm 3
1
The 2nd Tsuchikage, Third Raikage, 2nd Mizukage & Fourth Kazekage were all planned as playable characters, but were excluded from the roster in the finished game. They are all still accessible through cheat devices, but were never completely finished.
Cool World
1
As with a number of other Ocean games there are a number of pieces of leftover content in the ROM from a previous Ocean title. In this case the games files contain leftover sprites from The Addams Family game on the NES.
Tales of Hearts: CG Movie Edition
subdirectory_arrow_right Tales of Hearts: Anime Movie Edition (Game)
1
A boss fight with a character called Incarose is only available via cheat devices. The fight includes scripted text throughout, suggesting that it was removed late into development.
American McGee's Alice
1
In one of the cutscenes in the game, Alice will say the line "I shouldn't think so. I'm a person, and just now I wish to become very small. About this big." However, there is a different take of the line in the game's files that goes "I shouldn't think so. I'm a girl, and just now I wish to become very small. About this big.", replacing the word 'person' with 'girl.'

Both the original release and the 2011 rerelease use the version with "person" in it, so this different take goes unused.
Cory in the House
1
Text within the game's data suggests a French version was considered, but never released.
Wild Arms
1
An item known as the Holy Grail exists in the game's data as well as showing up on the game's built in screen saver. The item is fully functional and prevents instant death from attacks, but was ultimately cut from the game for unknown reasons.
Street Fighter II
1
Zangief's headbutt move was originally more elaborated, originally being a throw in which Zangief sent the opponent straight into the air and would then headbutt them on the way down. It was cut due to issues implementing the attack.
Street Fighter II
1
Chun-Li originally had a back flip attack, but it was cut due to being too strong and the team not having enough time to adjust it. However, sprites for the move still exist in the game's data, and it was later implemented in SFII: Champion edition.
Tatsunoko vs. Capcom: Ultimate All Stars
1
When choosing candidates for the Tatsunoko and Capcom character rosters, the development team were given free reign to nominate any character they wished. However, the team faced limitations on its Tatsunoko candidates; Niitsuma explained, "[We] had to consider licensing issues. Once we had that list we had to figure out how to make a balanced fighting game. On top of that we wanted a good balance between male and female characters."

Among the Tatsunoko candidates, the team considered the eponymous characters of Muteking, The Dashing Warrior and Nurse Witch Komugi, but they were eventually scrapped. The team also disallowed characters from Genesis Climber MOSPEADA or Samurai Pizza Cats, despite the high number of fan requests for the latter.

As for Capcom candidates, the development team hoped to include Arthur from Ghosts 'n Goblins, Ingrid from Capcom Fighting Evolution, Charlie Nash, Ibuki and M. Bison from Street Fighter, a Tyrant (unclear which one specifically) and Leon from Resident Evil, Date Masamune from Sengoku BASARA, Hsien-Ko from Darkstalkers, Zero Gouki from Cyberbots, Tiara from Gaia Master, Rouge from Power Stone, June from Star Gladiator, and Nero from Devil May Cry.
Freedom Planet
1
Originally, collecting five of the keystones dropped by enemies would reward a specific elemental shield depending on what color keystone the player had the most of.
Freedom Planet
1
Attachment Lilac’s Treehouse was originally meant to serve as a hub area where the player could save their progress and look through special items they had collected.
Mortal Kombat
1
Attachment Data for an unfinished version of Skarlet can be found within the game's data. This version uses Jade's stance and Mileena's profile picture as placeholders, along with an additional costume not seen in both the home console or PC versions' DLC. This costume would later be made available in the PS Vita releases of the game.
Street Fighter: The Movie
1
Footage of Dee Jay was recorded for the game, but as with a number of characters he was unable to be included in the final release because of time constraints.
Street Fighter: The Movie
1
Sheng Long was once considered to be in the game as a bonus character, but couldn't make it because Capcom was unsure if his inclusion in the game would be a good idea or not.
Mario Kart 8 Deluxe
1
Attachment In version 1.1, one of the Inkling Girl's gestures was altered, as the original animation could have been interpreted as an offensive gesture in certain cultures.
Capcom Fighting Evolution
1
Attachment Originally, there was going to be a group of characters representing the original Street Fighter. It consisted of Retsu (in what was meant to be his playable debut), Eagle (in his Capcom vs. SNK 2 incarnation), and a redesigned younger version of Sagat without the chest scar. Due to time constraints, all three were cut from the game
Minecraft
1
Attachment The feature to feed parrots cookies to breed and tame was removed in a patch due to outcry from the Minecraft community. In real-life, chocolate cookies can kill birds if fed to them and people felt that children who played the game would try to copy this. The feature was changed prior to the release of patch 1.12.

Feeding cookies to parrots was also a subtle reference to the song "Polly" by the band Nirvana.
Mario Kart: Double Dash!!
1
The game contains two unused hot air balloon models with the "Mario Kart" title written on them. Despite the fact that they cannot be found in the final game, both can clearly been seen in pre-release screenshots of the "Dry Dry Desert" level.
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