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The developers planned to expand the game with more DLC, including a multiplayer mode, but these plans were canceled as a result of poor sales.
Contributed by Operationgamer17
Unused code in the GameCube, PlayStation 2, and Xbox versions suggest that Nigel the Pelican was being developed as a playable character.
Contributed by GamerBen144
There are unused death animations for SpongeBob in the PlayStation version.
Contributed by GamerBen144
Unused audio clips regarding Numa Bay can be found in the PlayStation 2 and GameCube's files. The Game Boy Advance version still includes this stage in the final version.
Contributed by GamerBen144
In the DS version's files are unused texts regarding Wi-Fi, suggesting that such mode may've been planned at one point during development.
Contributed by GamerBen144
Attachment
A normally inaccessible room can be found in the game's data. The room seems to be based on Spongebob's living room as it was depicted in the episode "Jellyfish Jam".
Contributed by GamerBen144
There is an unused animation of Patrick being hypnotized in the GameCube version.
Contributed by GamerBen144
Mortal Kombat (2011)
An unused audio file suggests that Brutalities from Ultimate Mortal Kombat 3/Mortal Kombat Trilogy were going to return. However, they were cut from the final game, though they would return in Mortal Kombat X.
Super Mario Galaxy
There are unused animations of Mario performing punches and playing Tennis.
Contributed by GamerBen144
Super Mario 64
In the game's files are unused animations for Mario that include:

• Mario putting on his hat faster.
• An alternate animation for when Mario rides a Koopa Troopa shell.
• Mario changing from a free fall to a forward flip.
• Either Mario crying or reaching for something in his pockets.
• Mario's unused running animation
• Mario motionless while sliding
• A forward sideflip.
Contributed by GamerBen144
The Legend of Zelda: Majora's Mask
In the game's files is unused text regarding the player's stolen Hero Shield. It's suggested that the shield would've been stolen, resulting in the player going to the Curiosity Shop to get it back.

"You bought back the Hero's Shield
that was stolen from you.

In the future, watch out for
swooping birds on your travels."
Contributed by GamerBen144
The Legend of Zelda: Majora's Mask
In the game's files are two unused texts regarding the Hylian Loach. This may suggest that said fish would've been found in both a bottle and without one.

The first text states:
"It's a Hylian Loach in a bottle!
An illusory fish that
few have caught...

And it came in a bottle!
What a find!"

Another one states:

"You got the Hylian Loach!
An illusory fish that
few have caught..."
Contributed by GamerBen144
The Legend of Zelda: Majora's Mask
There's unused text regarding getting a seahorse in a bottle. In the final game, the player must have an empty bottle to get a seahorse.

"You traded for the Seahorse.
And it came in a bottle!
You should hurry and return it
to its home at Pinnacle Rock."
Contributed by GamerBen144
LittleBigPlanet
The InfoMoon was originally a refrigerator called the InfoFridge.
Contributed by GamerBen144
Frogger 2: Swampy's Revenge
Attachment
In the PC version, there exists three unused boss levels titled "subboss.col, spaceboss.col, halloweenbossb.col" suggesting that such boss levels were at one point planned to exist.
Contributed by GamerBen144
Donkey Kong
Attachment
There's an unused sprite of Mario and Pauline sitting after the rescue in the NES version of the game, suggesting that there was to be different sort of ending.
Contributed by CuriousUserX90
Console: SNES
Attachment
Nintendo removed the Eject Button, Expansion Port, LED Power Light, S-Video, and RGB from the SNES Model SNS-101 in order to lower the price for re-releasing the SNES as a smaller Console.
Contributed by ABOhiccups
Super Smash Bros. for Nintendo 3DS and Wii U
In the 3DS version's files are unused models from the "Cook Kirby" Final Smash from Super Smash Bros. Brawl.
Contributed by GamerBen144
NSFW - This trivia is considered "Not Safe for Work" - Click to Reveal
The English version of the game removed a feature in Communication Mode which allowed the player to poke characters to make them interact with voiced dialogue. This is notably odd as this feature was advertised in English trailers for the game prior to release.
Contributed by Psychospacecow
Epic Mickey
Within the game files are unfinished videos for two unused sketches: the balloon and the fireworks. It’s likely the fireworks sketch became the fireworks mechanic in Epic Mickey 2: The Power of Two
Contributed by Operationgamer17
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