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Super Mario World
subdirectory_arrow_right Super Mario Bros. (Game), Yoshi (Franchise)
1
Attachment The concept of Mario riding a dinosaur was first concieved for Super Mario Bros., but was considered impossible from a technical standpoint. Eventually, this concept would be used in Super Mario World with Yoshi.
person Rocko & Heffer calendar_month January 31, 2024
Silhouette Mirage
1
The Saturn release's demo, "Silhouette Mirage: Trial Version", normally ends after level two. However, hidden on the game's disc is an early pre-release build of the retail game, dated 1997-07-16, while the final game has a build date of 1997-07-30. The full game is inaccessible without modifying the data.
Nickelodeon All-Star Brawl
1
Attachment On the base platform of Irken Armada Invasion, there is a monitor that displays a static image of the Irken insignia. There are files suggesting that this was originally going to be an animation rather than an image, as animation textures exist for a set of clips of the Almighty Tallest taken directly from Invader Zim episodes, and there is an unused how-to-play graphic showing one of said clips on the monitor. It is not known if these clips were planned to be used or if they were placeholders for another animated graphic, and whether they were scrapped for licensing issues with TV footage, distraction issues on a stage made for competitive play, or something else entirely.
Max & the Magic Marker
1
The NTSC release of the Nintendo DS version of Max & the Magic Marker has the entirety of the song "Wonderwall" by Oasis in its files, complete with audio tag metadata and the cover artwork of their album (What's the Story) Morning Glory?.
Asteroids
1
Attachment Atari 2600's Asteroids has an unused functionality for showing graphics of the spaceship as a life counter instead of the number, much like the arcade version. This was most likely changed for processing power reasons, as only six ships can be displayed at a time.
Earthworm Jim: Menace 2 the Galaxy
1
Earthworm Jim: Menace 2 the Galaxy has unused text pertaining to Game Boy Printer support. It's thought that this feature would have allowed players to print out level passwords.
Hannah Montana: Wireless Quest
1
Attachment Hannah Montana: Wireless Quest has an unused graphic, likely a placeholder, that is a red square with the word "Doge" written below. While the game's exact release date is unknown, it was available at least one year after the Hannah Montana TV show began in 2006, but the "Doge" internet meme first appeared 2 years after the show was cancelled in 2011. The shared name is a coincidence rather than a reference to the meme, and it is not known what "Doge" means in this context, though it is likely some kind of debug function, as there are other unused square graphics with phrases like "Control Game" and "Control Main" next to them.
person Rocko & Heffer calendar_month January 24, 2024
Harry Potter and the Chamber of Secrets
2
Attachment In the GameCube and Xbox versions of Harry Potter and the Chamber of Secrets, it was intended for there to be portraits littered throughout Hogwarts of various real world people, specifically developers, their families, and some people the developers forgot about years after the fact (but believed they were involved in some kind of contest). The portraits of family members in particular were included as a coping mechanism, as they were suffering during development.

"We were doing very long hours, and it wasn’t just us suffering – our families were, too. They were supporting us – often suffering in silence. Marriages were strained, children were missing a parent. It seemed only right to put their pictures into Hogwarts; our odd way of showing our love and gratitude. And possibly to remind us what they looked like."

The development team considered these portraits some of the very few elements of the game they were truly proud of. Eurocom requested the portraits be removed without explaining why, something the developers were "too tired to fight".
Super Smash Bros. Melee
subdirectory_arrow_right Vs. Mach Rider (Game), Mach Rider (Game), Captain Rainbow (Game), Mach Rider (Collection)
1
Attachment Both Mach Rider's identity and gender are ambiguous. They are portrayed with a muscular build, and the NES and Famicom versions' manuals never use any gendered pronouns to refer to them. The arcade port Vs. Mach Rider's stage clear screens slowly introduce piece-by-piece an image of a skimpily-dressed woman (bearing similarities to Jane Fonda's appearance in the 1968 film Barbarella) holding a dagger, but it is never specified if this character is Mach Rider, or one of the other wasteland survivors. However, Mach Rider's trophy description in Super Smash Bros. Melee years later lists them as a male character with he/him pronouns. Even later on, Captain Rainbow, a game centered around obscure and neglected Nintendo heroes, has an unused model for Mach Rider that, while not having visible breasts due to wearing armor, portrays them with a feminine skinny waist.
Star Fox: Assault
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Attachment The E3 2003 reveal trailer for what would become Star Fox: Assault showcased what appears to be a first-person perspective mode, which ended up being discarded in the final game. However, this scrapped first-person mode can still be accessed in all versions of the game through hacking. It is not fully complete, but has almost full functionality.
person Dinoman96 calendar_month January 22, 2024
E3 2003 Star Fox: Assault trailer, which showcases the first person mode at various points:
https://www.youtube.com/watch?v=Yf7gnsxmJRY?t=44

Unused First-Person Mode - Star Fox: Assault:
https://www.youtube.com/watch?v=ko1B6TX5E5o
Killer Instinct 2
1
The game's files cointains data of multiple unused alternate endings for various characters such as Maya and Jago. These endings weren't properly implemented due to time constraints.
Virtual Bart
1
Attachment The prototype for Virtual Bart shows an ending screen at the end of the credits instead of just the player's score. It is a crudely written "THE END" in cursive with the nonsensical text "You are a true Bart Simpson" alongside the score. The "You are a true Bart Simpson" text is in the final game's code.
Aquaventure
1
In the code of Aquaventure are a set of two short text strings, placed one after the other:

looney

hot
The Simpsons: Hit & Run
2
Attachment According to leaked development files from The Simpsons: Hit & Run, Sideshow Bob and Poochie were originally planned to appear in the game. There is an unused low-polygon model for Poochie that is pre-posed, meaning that it was likely supposed to appear as merchandise of the character (most likely alongside Itchy and Scratchy's balloons in Level 2), rather than appearing in an Itchy & Scratchy cartoon cutscene. No models for Sideshow Bob are known to exist.
Pizza Tower
1
Attachment When replaying through an already-completed save file, one can change the Peppino's Final Judgement ranking screen. This was not always the case, as originally attempting to change the judgement would show a screen of an ominous Peppino, drawn with details than his sprites but less detailed than his battle introduction portraits, with the caption "THE JUDGEMENT WAS FINAL. PLEASE TRY A NEW SAVE FILE." This screen would eventually be implemented in the Halloween update, albeit without its text, when one attempts to exit a newly introduced bonus level through the ghost transformation.
Pizza Tower
1
Attachment Before the Pizza Priest and Stupid Rat were created, some transformations had unique objects associated with them, two that would've taken a similar role to the priest are in the game's files:
• A tombstone, which would turn Peppino back from a ghost
• A pile of corn, which would distract Mort and free Peppino from him, referencing how corn was used as a health pick-up in Mort the Chicken
and some blocks that could only be broken by transformations, like the rat, also remain in the files
• A barrel block
• A hot metal block, which would be destroyed by both knight and rocket transformations
• A ball block
• A Gustavo and Brick block
Toonstruck
1
Attachment Some unused content that was going to be used in the scrapped sequel is still referenced in the final game. The second installment would have had Drew Blanc and Flux Wildly traveling to the "Train of Thought", where they would meet an animated version of Vincent Van Gogh and have an encounter with a nightmarish dentist. In the opening for the first game, Drew receives a phone call reminder to get a dental filling, and a picture of Van Gogh can be seen on the wall in his workspace. Footage of the animated Van Gogh also appears in the official trailer for the game.
Pokémon Legends: Arceus
1
Attachment Found within the game's data is an unused room depicting a modern-day bedroom, suggesting that there was supposed to be a cutscene showing the player before getting transported to the past.
Pokémon HeartGold Version
subdirectory_arrow_right Pokémon SoulSilver Version (Game)
1
Attachment Although the Spiky-eared Pichu obtainable in the Ilex Forest event has a shiny form, this form cannot be obtained in the game itself without hacking.
person CuriousUserX90 calendar_month January 12, 2024
Information on The Cutting Room Floor page about Shiny Form:
https://tcrf.net/Pok%C3%A9mon_HeartGold_and_SoulSilver#Spiky-eared_Pichu

Video showing off the Shiny Form:
https://www.youtube.com/watch?v=994XEdddWNE

Video of the Ilex Forest Event:
https://www.youtube.com/watch?v=2OORQXikg3w
Mega Man 5
1
According to a Japanese promotional tape, earlier versions of some of the special weapons function differently than they do in the final game:
• Star Crash was a single attack that homed in on enemies rather than being used as a shield.
• Gravity Hold stopped time instead of defeating all enemies on screen.
• Gyro Attack did not have a limit and it could be used in multiple directions at once.
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