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Street Fighter III: 3rd Strike
1
Attachment There's a sprite of popular anime character Doraemon hidden in the background of Gill's stage. To actually see the sprite in-game, first the player has to perform a glitch to get Alex and Chun-Li onto Gill's stage. Right after that they have to do several glitches including one involving Alex and Chun-Li's throws to get the latter at an unnaturally high point. If Chun-Li stomps on Alex she will fly up into the air and the background will eventually loop vertically, revealing the Doraemon sprite.
Pokémon Gold Version
subdirectory_arrow_right Pokémon Silver Version (Game)
1
Because of an oversight, the Fast Ball, which is supposed to work better on Pokémon that have a proclivity to flee, only works as it should on Magnemite, Grimer, and Tangela. This is because the Ball is supposed to look for three categories of Pokémon: ones with a 10% flee rate, ones with a 50% flee rate, and ones with 100% flee rate. However, for some reason the ball only chooses the first three Pokémon in the first category (10% flee rate) when it applies its catch-rate modifier.
The Elder Scrolls V: Skyrim
1
Mannequins are meant to be stationary objects that display armor inside houses. Supposedly, they are programmed as NPCs with a simple script designed to make them stand still whenever they are in the player's presence. However, when a building with a mannequin inside is loaded, if the mannequin's script isn't loaded fast enough they will walk around and act like normal NPCs for a short time, a glitch that causes occasional instances of mannequins spawning away from their pedestals, or just acting like they are alive before becoming stationary again.
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The Elder Scrolls III: Morrowind
1
Attachment In Odai Plateau, there is an ebony shortsword that is supposed to be sticking out of a rock, but due to a bug, the sword's coordinates actually put it underground, making it unobtainable in normal play. It can be viewed through noclip console commands or through the mod creation kit.
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Tetrisphere
1
Normally, if you change the music selection to "Choose" in the Audio menu, the game will not allow the track "Prophetic - Title" to play. However, a glitch in the European version causes the song to play if the player loops through the list by pressing D-Right after the last song. This is the only way the song can be played in-game, though the game will change the song to "Azule Lux" every time a new level is loaded.

This is most likely caused by the game trying to play "Extol", as it was the last track in the US version. Since its placement was changed, the game loops the list and plays "Prophetic" instead.
Fire Emblem: Path of Radiance
subdirectory_arrow_right Fire Emblem: Radiant Dawn (Game)
1
If you have no weapon equipped and if you have one use of a healing item left, using that last healing item will cause an uncommon glitch to occur where the weapon listed first in your status menu will be automatically equipped. This glitch also appears in Fire Emblem: Radiant Dawn.
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Punch-Out!!
1
If Little Mac is KO’d by a practice fighter, the game will softlock.
Fire Emblem: The Blazing Blade
1
If Lynn gets defeated during the tutorial fight, her victory cutscene will play despite her defeat. The “Enemy Phase” sign will then play on loop, essentially soft locking the game.
Mario & Luigi: Superstar Saga
1
If Bowser defeats Mario at the very start of the game, it will soft lock as the developers never intended for Mario to lose.
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Mario Kart 64
1
Due to the complex maze-like structure of Yoshi Valley, the HUD’s mugshot are reduced to question marks, and the player’s position in the race doesn’t appear at all.

This error would be eventually mostly fixed when the track reappeared in Mario Kart 8 and Mario Kart Tour, although some items like the Red and Blue Shells, occasionally, may miss the character in front of the player.
person GamerBen144 calendar_month August 8, 2022
Yoshi Valley over the years: https://www.youtube.com/watch?v=WhbtxvzJAvE
MediEvil 2
1
In 'The Professor's Lab' level, if the player completed a level and also obtained a chalice there, go to Professor Hamilton Kift's room, then leave his room to touch the chalice on the weapon table. By stepping on the chalice button, the game will crash.
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Paper Mario
1
If Mario manages to defeat Bowser by hacking/cheating at the very beginning of the game, the game will crash as developers never intended for that outcome to happen.
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Super Mario 64
1
Attachment By standing against the wall between the left and middle paintings for Cool, Cool Mountain and using the first-person view, you can clip the camera through the wall to find what appears to be a large red "F" floating in the void. This is actually part of the entrance to Bowser in the Dark World, a course on the same floor, seen from below.
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The Witcher 3: Wild Hunt
1
Attachment In the Blood and Wine expansion, the quest "The Warble of a Smitten Knight" ends with Geralt lifting a curse laid upon a character named Vivienne, who was partially turned into a bird. In a cutscene prior to lifting the curse without Guillame's help, Geralt warns her that once she becomes human again, she may only live for as long as she spent living with the curse, which is seven years.

Afterwards, waiting seven in-game years after completing the quest will allow you to find Vivienne having collapsed and died inside Yennefer's room in Kaer Trolde in Skellige, although this position is slightly glitched and Geralt can still talk to her as if she were alive. According to the game's lead quest designer Philipp Weber, this buggy appearance was caused by the cloth physics on her dress as dead characters in the game are normally static models, and due to this being one of the last secrets added to the game prior to the end of development, they were unable to fix this in time for release. Coincidentally, this Easter egg was first teased by the developers and discovered by fans in 2022, seven years after the game's release.
Resident Evil 4
1
The Minecart Skip Glitch can be triggered if the player performs a jump within perfect timing during the Minecart level in Chapter 4-3, allowing the player to move Leon through the whole level, skipping the entire section where Ganados would normally jump from above. The level can be sped through much faster if the Ditman Glitch is actived.
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Super Mario 64
1
Attachment The game's smoke texture, labelled "gas_b5" in the source code, was intended to be much more detailed in appearance, but ended up corrupted in the final game due to being encoded in the RGBA16 format rather than the intended IA16. While the glitched texture would theoretically look like a swarm of multicolored pixels as a result of this error, it instead appears as a clump of black pixels due to the game displaying it without any colors, resulting in it not looking out of place. Modifying the game's code to convert the texture to the IA16 format results in it properly displaying.
The Elder Scrolls IV: Oblivion
1
Attachment In the Shivering Isles DLC, trying to speak to one of the Apostles in The Howling Halls will display "I HAVE NO GREETING".
Elden Ring
0
As of Version 1.04.01, there is a glitch in which Malenia will regain health while attacking a player character that is in their long death animation. This in turn can make the fight more difficult in multiplayer if her aggro does not change from a killed player until their health bar is completely off screen.
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WWE 2K20
1
Although a new system for blood appearing in matches was added to the game, it ultimately didn't work. Even when the game would state that a superstar had started bleeding, blood would not show up on the model.

A work-around was eventually found when viewing the moment a superstar starts bleeding through the Highlight Reel, blood would become visible in the match afterwards.
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Elden Ring
0
Attachment As of Build 1.03.2, If a player is wearing the Black Knife Set outfit while attempting to use the Mimics Veil, their character model and any weapons they have equipped will be sticking outside of the object they transform into.
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