Trivia Browser


Tagsarrow_right
Filter:
Platformsarrow_right
Filter:
Yearsarrow_right
Filter:

Genresarrow_right
Filter:
Collectionsarrow_right
Filter:
Franchisesarrow_right
Filter:
Companiesarrow_right
Filter:

Super Mario Bros. Wonder
1
The idea for the Wonder Flower came from an effort to introduce surprising elements that would challenge the player. Originally, the idea was to introduce items that would warp players to a new area, but the game's producer Takashi Tezuka didn't find it interesting, saying: "If you're still just going to warp to a different area, it's still the same. Why don’t you just change where you are right now?"
Fire Emblem: Three Houses
1
According to director Toshiyuki Kusakihara, he wrote out an extensive history for the continent of Fódlan from the beginning and containing "probably a good ten-thousand years' worth of material" just to use as reference materials for development. However, he has stated that he would not release it, and expected more inquisitive players to analyze the story and fill in the holes themselves as the developers gradually forget the material over time.
Super Smash Bros. Ultimate
1
If you land while performing Luigi's forward aerial in such a way that his hand hits the ground, a special animation plays where Luigi shakes his hand with a pained expression on his face as if he hurt his hand and is trying to get the pain out of it. This animation can be interrupted by the player causing it, making it hard to notice.
Super Mario Bros. Wonder
2
This game marks the first time that Princess Daisy is playable in a mainline Mario game on a Nintendo console after her first playable appearance in the mobile game Super Mario Run. According to Super Mario Bros. Wonder's director Shiro Mouri in a 2023 interview with Eurogamer, Daisy's inclusion was spurred from a personal family anecdote:

"...I have two daughters myself and when they played previous Mario titles, they would always fight over who gets to play Peach. Including Daisy will help resolve fights within my own household, and also I thought that having Daisy would be something that a lot of Mario fans would be happy with!"
CarnEvil
1
Attachment In the game’s "Freak Show" level, the player enters the "Museum of the Slightly Curious", which features odd antiques like "Salty Jack" (a reference to the mascot for the snack food Cracker Jack) and the "Horse With No Mane" (a pun referencing the 1971 song "A Horse with No Name" by folk rock band America). One of these antiques on display right below a health power-up is a caveman "Frozen in Time!".

The cartoonish, one-eyed Caveman is actually the titular enemy character from the 1991 Midway arcade game Trog. The inclusion was a reference to CarnEvil's Director and Lead Designer Jack E. Haeger also serving as the artist for Trog.
Disney Infinity 3.0
2
CLU, the main antagonist from the film "Tron: Legacy", was a planned playable character and boss who was scrapped very close to the game's release. A practically completed playable version of CLU was discovered in the PC version's files (this version was only missing completed UI) and can be used via modifications to the PC version. On May 20, 2016, developer Damean Lyon uploaded a short video showcasing his FX work on the playable version of the character, and revealing the character's Melee Impacts and Ground Pound Decal were developed by Darin Beaver.
Donkey Kong Country
5
Attachment In an interview, Steve Mayles recalled that during the development of Donkey Kong Country, "Rareware had the most Silicon Graphics machines in the world next to Boeing" with Kev Bayliss adding "I seem to remember we actually received a phone call from the Ministry of Defence asking why we'd got all of this powerful hardware and what were we actually doing with it".
person Raccoon Sam calendar_month September 3, 2023
Page 406 of SNES/Super Famicom: A visual compendium by Bitmap Books. ISBN 978-0-9956586-2-2
Xenoblade Chronicles 3
2
Attachment In the Future Redeemed DLC story scenario, the frequencies of the radio in Chapter 5 reference the release years of every Xeno series game.

• 98: Xenogears
• 02: Xenosaga Episode I: Der Wille zur Macht
• 04: Xenosaga Episode II: Jenseits von Gut und Böse
• 06: Xenosaga Episode III: Also sprach Zarathustra
• 10: Xenoblade Chronicles
• 15: Xenoblade Chronicles X
• 17: Xenoblade Chronicles 2
• 22: Xenoblade Chronicles 3

There's also a red needle that's almost evenly between 98 and 02, which could be referencing Monolith Soft's founding on October 1st, 1999.
Mario's Game Gallery
subdirectory_arrow_right Mario Teaches Typing (Game), Mario (Franchise)
5
Attachment Charles Martinet, the voice actor for Mario from 1990 to 2023, first officially voiced the character as part of a motion-capture Silicon Graphics interactive exhibition used at Nintendo trade shows (with the role at the time sometimes split between him and musician Steve Coyle). The first commercially-released product to feature his voice acting is purported to be the Super Mario Bros. pinball machine released in 1992 and produced by Gottlieb. According to Martinet when asked by a fan in 2018, Gottlieb "stole" his voice clips and did not credit or pay him for his acting. While the 1995 PC game Mario's Game Gallery is often cited as Martinet's first official role as Mario in a video game, the actual first credited video game to feature him as Mario is the 1994 PC educational title Mario Teaches Typing, where he replaced the DOS version's voice actor, Ronald B. Ruben.
person BotAwesome calendar_month September 3, 2023
Gottlieb pinball machine voice clips and demonstration:
https://www.youtube.com/watch?v=oUdCd5x9Hrs
https://www.youtube.com/watch?v=3aLaj10XfxE

Summer Consumer Electronics Show 1992 demonstration of Nintendo interactive exhibition:
https://www.youtube.com/watch?v=R1t6iNG28zI

Charles Martinet 2018 question:
https://pinside.com/pinball/forum/topic/nintendo-pinball-mystery-solved-voice-of-mario-in-super-mario-bros-/

[Below additional links were contributed by VinchVolt]

TheGamer article naming the CD-ROM version of Mario Teaches Typing as Martinet's first time voicing Mario in a video game:
https://www.thegamer.com/charles-martinet-how-long-voiced-mario/

Kiro 7 article:
https://www.kiro7.com/news/trending/marios-voice-charles-martinet-steps-down/KM6ZTKNXI5FHNKBZKSWJ4EA3QA/

Destructoid gallery incorrectly listing Mario's Game Gallery as Martinet's first time voicing Mario in a video game; an update is provided at the start of the article stating that it was actually the CD-ROM version of Mario Teaches Typing (though the update misdates it to 1995):
https://www.destructoid.com/behold-the-first-mario-game-voiced-by-charles-martinet/

Behind the Voice Actors page for the MS-DOS version of Mario Teaches Typing:
https://www.behindthevoiceactors.com/video-games/Mario-Teaches-Typing/
The Lord of the Rings: The Return of the King
1
Attachment EA had originally planned to add Gollum as a playable character. This ultimately did not come to fruition for the PC version and almost every console version of the game, but he was added to the GBA version of the game.

One leftover detail indicating his planned playability is an in-game results screen template with Gollum's face faded in the background, which is located in the Cheat Codes menu of the game. Every playable character in the game has a screen like this, with Gollum being the only non-playable character to have one.
The Lord of the Rings: The Return of the King
1
The development team originally had been working on a new game engine from scratch for The Return of the King. With progress stalling about a year into development, the team turned to the engine used for EA Sports' Tiger Woods PGA Tour series, which was similarly built to craft expansive areas with large structures located throughout the world, and used it as a foundation for the engine built for The Return of the King.
Super Mario Bros. Wonder
5
Super Mario Bros. Wonder marks the first game to not feature performances from long-time voice actor Charles Martinet, who voiced Mario and Luigi (and Wario and Waluigi in other games in the series) since 1990.

Nintendo announced that Martinet would retire from portraying the Mario Bros. permanently and become a "Mario Ambassador", nearly two months before the game's release.
Disney Infinity
1
Attachment There was originally going to be a Set Piece based on the set of ABC's "Good Morning America" show, which appeared in a demo at San Diego Comic Con 2013 before being scrapped for unknown reasons.
Naruto: Clash of Ninja 2
1
Attachment As Eighting also devloped the Blood Roar series, they reused some animations when developing the Clash Of Ninja/Gekitou Ninja Taisen series. The most notable asset involves Shikamaru's guard animation when not against the wall. When attacked away from a wall, Shikamaru will dodge instead of doing the standard guard animation. This is a reuse of the "Perfect Dodge" asset from Bloody Roar Primal Fury/Extreme.
Persona 4 Arena Ultimax
1
There's unused annoucer files calling "P5 Hero" and "Persona 5 Hero" suggesting that the protagonist of Persona 5 was at some point planned to be in the roster
Star Fox
1
Star Fox Composer Hajime Hirasawa left Nintendo shortly after the game released and six years later founded Faith Co. Ltd, the company that developed the world's first downloadable ringtones.
sell
person DopeyDragon calendar_month September 2, 2023
https://www.mobygames.com/person/82535/hajime-hirasawa/
https://www.faith-inc.com/corporate/faith/history/index.html
https://www.faith-inc.com/press/doc/20070820desperado_nfrm.html

Multiple sources included above as no single valid English sources are available to correlate the founder of Faith Co. Ltd. as being the same man who composed Star Fox for SNES.
Dragon Ball Z: Budokai Tenkaichi 3
1
If you equip the Halo Z-Item to Goku, Vegeta, or Gogeta, their model in game will have a halo added. This is the only equippable item that has an effect on the character's appearance.
Bug Too!
1
Adam Carolla provided the voice of Bug's Agent but was credited under a pen name "Mr Birchum." Mr. Dick Birchum is the character Adam would later voice on Comedy Central's Crank Yankers.
person Waxyresidude calendar_month September 2, 2023
NASCAR 06: Total Team Control
1
Attachment A UPS postal delivery truck is an unlockable car for use in the "Race Now" mode in the NASCAR Nextel Cup Series. This is a reference to a long-running ad campaign which featured NASCAR driver Dale Jarrett accompanied with the slogan "We want to race the truck". Dale Jarrett drove cars sponsored by the parcel service in the NASCAR Cup Series from 2001 to 2008 for Robert Yates Racing and Michael Waltrip Racing.
person Ship calendar_month September 2, 2023
Super Metroid
1
Attachment In the hand drawn map of Super Metroid used by Nintendo Game Play Counselors, a single unused early room can be seen. The unused room is still in the game data, but it can never be reached. In the final game, the room was replaced with the acid Chozo room.
keyboard_double_arrow_leftFirst keyboard_arrow_leftPrev Page of 897 Nextkeyboard_arrow_right Lastkeyboard_double_arrow_right