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Mortal Kombat 3
1
A large number of unused items in the game's code suggests that the ninja characters were originally planned to appear in the game. These include an animality animation for Ermac, a friendship animation for Classic Sub-Zero, unused win text for Scorpion, and a debug menu with references to Sub-Zero and Smoke.
Mortal Kombat
1
In the games data is an unused message, which seems to greet a number of people. This is likely a sort of "Special Thanks" list that is never visible in the game.

HELLO TO....

MOM
FRANK
SONIA
MIKE
EIDIE
TANIA
MATT
FIFA
SEAN
JASON
RAMON
CLARA

DAVE
NIGEL
MARTHA
KENT
CHRIS
MATTHEW
AMY
BRIAN
LESLIE
Super Mario Sunshine
1
There is unused text in the Japanese version hinting at an unused train system. According to the text, Mario could purchase tickets, get them stamped, and travel to different parts of Isle Delfino, possibly as means of accessing the different levels in the game. Since Pinna Park is one of the listed locations, this implies that either there was a bridge to the island at one point, the train was a subway, or Pinna Park wasn't always located on the tail island of Isle Delfino. Note that the text also hints at three possibly unused areas, named "Battleship Island", "In front of Flame Temple", and "Lighthouse Island".
Grand Theft Auto: Liberty City Stories
1
There is an unused string of text in the game's files which hints that Assassination missions were going to return from Vice City.
"ENGLISH.gxt/ST_ASSI/Assasination contracts complete"
Grand Theft Auto: Liberty City Stories
1
A Toyota Supra and Subaru Impreza WRX are listed in text files. It is unknown what their in-game names were planned to be (assuming they would be changed).
Grand Theft Auto III
1
There are strings of unused text that say:
"Get outta here! You're perfectly healthy."
"Healthcare costs."
"I'll just fix you up."
"That will be $250."
This possibly suggests that hospitals at one point may've been enterable to get healed.
Grand Theft Auto: Vice City
1
There was a deleted character named Mr. Moffat. Tommy Vercetti and him knew each other from the past and Moffat had escaped prison again and was on the run. He called Tommy and begged him to help him. This conversation can be found in the game's files.
Grand Theft Auto: Vice City
1
The Mesa Grande uses a handling line named DESPERAD, which matches an unused text entry DESPERA associated to the text "Desperado." This implies that Desperado is probably the name used for the Mesa Grande during development of the game.
Final Fantasy VII
1
There is a bit of unused dialogue found in the Final Fantasy VII game data that would have taken place outside the Shinra Headquarters, before the party head in for the first time, and in the elevator, if the player entered the building through the main entrance. Outside the building, Barret would suggest that Cloud knows the place well, to which Cloud would have answered it to be his first time there. Barret would then have said he has been at the headquarters before, back when he still had both his hands. The elevator scene is similar, with Cloud saying he's never been to the place before and asking if Barret is familiar with it, which would have prompted the same response from Barret. These bits were cut off the final game and nothing in the finished version suggests Barret would have ever visited the Shinra Headquarters before.
EarthBound
1
Attachment In the issue of Weekly Famitsu published in 9th of September 1994, Itoi refers to the battle backgrounds as a "Video Relaxant." The Video Relaxant was going to be an in-game item and was originally referred to as a "Video Drug". It can still be found in the game's files. It has no function and the description of the item is "What the hey is this?"
Final Fantasy VII
2
Aeris, after being brought back via a cheat device, has dialogue in discs 2 and 3. This seems to imply that either Spoiler:she was not meant to die at the end of disc 1 or that Spoiler:she was intended to be revived later in the game.
Mortal Kombat
1
In the audit menu of the arcade version, there is a useless row of text that says "ERMACS" (which stands for Error Macros) and is listed under "Reptile Battles." Because of this, players thought that Ermac was a hidden boss like Reptile. Ermac became a running joke for the developers, so much so that they even made him a real character for Ultimate Mortal Kombat 3, with his BIO saying he was hiding in the first Mortal Kombat.
Donkey Kong 64
1
ASCII text for ICE KEY is present in the ROM. The Ice Key is one of the Stop 'n' Swop items in Banjo-Kazooie, so there may have been intended to be a connection between the two games.
Pokémon Black Version 2
subdirectory_arrow_right Pokémon White Version 2 (Game)
1
In the files for the Pokemon World Tournament, there are two complete text strings for Hilbert and Hilda, the player characters of Black and White. This suggests that they were originally going to be present in an unidentified tournament, and they were also going to speak in full sentences, unlike Red who just speaks in ellipses. Their names are set as Hilbert and Hilda, unlike the Memory Link referencing your past character.
Super Mario 64 DS
1
Each boss in the game has a specific piece of dialogue based on who you're fighting them as. Even though Yoshi can't actually fight Chief Chilly, there is still dialogue programmed in for that fight.
Golden Sun: The Lost Age
1
After defeating the final boss of the game, the villagers in the town of Prox can have their minds read. They have special dialogue related to the defeat of the final boss or to the release of alchemy. This is impossible to do without hacking however, as neither Ivan nor Sheba are available at this point in the game.
Digimon World
1
WereGarurumon was originally planned for the game and even had his own Digivolution item. All that remains through hacking is his name and Arena sprite.
Secret of Mana
1
Attachment There are two unused items in the game's code. The first being a brownish orb which is named "?". Its animation is that of a curing item, but has no visible effects.

The second item is called "Ruby Armet". It is only equippable by Purim (the girl), and offers 46 magic defense and defense. The official Secret of Mana Guidebook still lists it as an available item, even giving it a price and concept art. It also includes this description:

重みを肩で支えることができる構造になっているため,力がなくても動きやすい中量級へルム。また中央にあしらわれた真紅のルビーは,炎のダメ一ジを軽減する効果をもっている。

Which translated says:

This is a midclass helm that does not take energy to move in easily because the structure is such that the weight is supported by the shoulders. Also, with the deep red ruby in its center, it reduces the effectiveness of flame damage attacks.
The Curse of Monkey Island
1
An entire song, a duet between Guybrush & Elaine called 'Plank of Love', was cut from the end credits.

The lyrics had been written, but the production team ran out of time to record it.
Mass Effect 2
1
It appears that originally the player could recruit Thane, Tali, Samara or Legion a lot earlier in the game; possibly directly after the prologue like Miranda and Jacob. By using an editor tool to unlock them from the beginning of the game, players will discover that the four have extensive dialogue for virtually every mission in the game, including missions which must be complete before their official recruitment missions. Furthermore, there are some unique scenes should the player bring Legion in particular along onto certain missions, such as characters commenting on his presence.

Legion's presence also triggers an exclusive Paragon Interrupt during Tali's recruitment mission. Upon meeting Tali, she will notice Legion and immediately draw her gun, triggering a Paragon Interrupt prompt. If the player doesn't press it, she will open fire at Legion who will run for cover.
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