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Developer: Nintendo
Hal Laboratory, Inc. (A subsidiary of Nintendo, creators of Kirby and Super Smash Bros) named themselves "HAL" because each letter in "HAL" is one place ahead of each letter in "IBM", as if to say HAL were one step ahead.
Contributed by DidYouKnowGaming
The Legend of Zelda: Majora's Mask
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In early versions of Majora's Mask, the moon had no face. This could be why some promotional art shows the moon with no face.
Contributed by DidYouKnowGaming
The Legend of Zelda: Link's Awakening
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Documents about Link's Awakening in the Hyrule Historia show an image with two characters fighting an enemy and a note next to it that reads "What're we gonna do about 1P mode?" suggesting the game was originally multiplayer.
Contributed by DidYouKnowGaming
Minecraft
Minecraft was originally called "Cave Game".
Contributed by DidYouKnowGaming
Super Metroid
Samus Aran's appearance in Super Metroid was based on the actress Kim Basinger.
Contributed by DidYouKnowGaming
L.A. Noire
Many of the cases in the game are inspired by real-life crimes that occurred in L.A. around 1947.
Contributed by Dazz
L.A. Noire
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To create a realistic post-war Los Angeles, the developers of the game studied photographs taken from a biplane by Robert Spence in the 1920s.
The developers used the photographs to create traffic patterns and public transport routes in the game, as well as the location and condition of buildings
Contributed by Dazz
Metal Gear Rising: Revengeance
Kojima initially wanted Gray Fox to play the main role in the game, but made the decision to have Raidan take the main role instead. This was to allow the younger members of his team to take control of the game.
Contributed by Dazz
The Legend of Zelda: Ocarina of Time
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During beta testing for Ocarina of Time, developers added an Arwing to the game to test enemy AI and Z-Targeting. While it was never actually used in the game, the code was never removed and can still be accessed via devices like GameShark and Action Replay.
Contributed by Petie
Shadow of the Colossus
Agro will occasionally ignore commands, as Fumito Ueda (lead designer) believed that "a real horse ... doesn't always obey. It's not like a car or a motorcycle, it won't always turn when you say 'turn!'"

He also admitted that the team had to work out a good balance of how often Agro would ignore commands to allow for playability over realism.
Contributed by Dazz
Console: DS
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The white Nintendo DS Lite bears a striking resemblance to the Zelda Game & Watch released by Nintendo in 1989.
Contributed by Dazz
The Legend of Zelda: Skyward Sword
Skyward Sword had the longest development period of any Zelda game.
Contributed by Petie
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