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Call of Duty: Black Ops II
1
Attachment In patch 1.12, the Ray Gun Mark II was unintentionally added to every zombie map before the DLC Vengeance came out for Xbox 360. It was later removed with a hotfix a few weeks later.
Payday: The Heist
1
Attachment The painting in the meeting room of the First World Bank depicts Team 7200, the first team to get inside the secret "Overvault". The painting of them was added through a patch. There is a 30% chance the painting will have changed, in addition to there being some creepy music heard from a nearby CD player and lit candles being on the table. The patch also added two plaques in the vault that have the names of the people who helped find the secret.
Mega Man Battle Network 3 White
subdirectory_arrow_right Mega Man Battle Network 3 Blue (Game)
1
Meant to be a revised version for bug fixes and whatnot, Rockman.EXE3 Black was released in Japan some time after the initial EXE3 was released. Black was released internationally as Battle Network 3 Blue and regular, no-color EXE3 is known as Battle Network 3 White internationally. There are many differences between the two, such as an exclusive battle against Punk in Blue/Black, different color schemes for buildings and objects (the squirrel is ACDC park is an example), different Giga Chips, and Style Changes exclusive to each version.
Asheron's Call
1
Attachment A Police Box would randomly appear throughout random locations of Dereth, a reference to the TARDIS from the science fiction series "Doctor Who". However after the release of the second expansion pack "Throne of Destiny", it was removed from the game due to "various reasons" according to the developers.
Kingdom Hearts II
1
Members of Organization XIII were supposed to be enemies in Olympus Coliseum battles, but were left out of the original game's release due to time constraints. They were later included in the Final Mix version of the game.
Sonic the Hedgehog
1
Attachment The iOS and Android apps were updated in March 2013 by Sonic community hackers Taxman and Stealth from the ground up, using the Retro Engine also used in the HD remake of Sonic CD (the engine is named after Sonic Retro, a prominent Sonic fansite). Besides featuring a constant 60fps, this remake has a ton of extras, such as the ability to play as Tails, Knuckles and Super Sonic, being able to collect the seventh Chaos Emerald (which allows the player to become the aforementioned Super Sonic), adding Elemental Shields from Sonic 3 & Knuckles, turning on and off the Spike Bug and the ground/air speed caps, and, last but not least, you can add prototype characters and sprites through debug mode, like Splats the Bunny (a Green Hill Zone enemy that never made it into the final game) and the UFOs in Marble Zone.
Mario Kart 7
1
On March 15th 2012, Nintendo released a patch that stopped a glitch which let you skip a large portion of Wuhu Loop. This patch only covers the Online Multiplayer and not the Time Trials.
The Legend of Zelda: Ocarina of Time
1
In some early versions of the game red blood can be seen throughout. The color was changed to green in later versions.
Catherine
1
Many Japanese players complained about the difficulty of the game, so much that Atlus released a patch enabling a new difficulty, Super Easy, which can be unlocked on the menu via a cheat code. The North American release was already patched.
Minecraft
1
Attachment Gears were a type of block that were available in Indev 0.31 which could be used in a similar way to redstone. They could only be placed on the side of blocks, and were never available in the release versions. In earlier builds players could hack the game to make them accessible, but the files were removed in later updates.
Plants vs. Zombies
1
Attachment There is a zombie called a Dancing Zombie that looks like an undead Michael Jackson from Thriller (that even does the moonwalk). He even summons back-up dancers that look like they are from 80's. His description says "Any resemblance between Dancing Zombie and persons living or dead is purely coincidental." After the death of Michael Jackson, the zombie was redesigned to look more like a disco dancer, and the back up dancer were redesigned to look like they were from the same time.
Doom
1
Attachment The "NIGHTMARE!" difficulty didn't exist in the initial versions of the game. It was added in version 1.2 after players jokingly said that the "Ultra-violence" difficulty wasn't hard enough.
The Legend of Zelda: Skyward Sword
1
After completing the Thunder Dragon Quest, if the player talks to Golo, the Goron outside of the Lanayru Mining Facility entrance, at least twice, Golo tells the player that he is jealous of his discovery. From this point forward, the game becomes impossible to complete and the events at Eldin Volcano and Faron Woods will no longer occur.

Nintendo has since tried to fix this glitch by releasing "The Legend of Zelda: Skyward Sword Save Data Update Channel", a free channel from the Wii Shop.
Cave Story
1
In late 2011, a .zip file was uploaded to the Doukutsu Uploader that contained all 19 versions of orgview made throughout Cave Story's development timeline. Dozens of different beta versions of songs that play in-game, including some unused ones in the final version, were part of the package.
Minecraft
1
Attachment Steve once had a beard, but it was removed in the beta update.
Donkey Kong Land III
subdirectory_arrow_right Donkey Kong GB: Dinky Kong & Dixie Kong (Game)
1
Attachment Approximately three years after Donkey Kong Land III's original release for the Game Boy, an updated color version was released in 2000 called "Donkey Kong GB: Dinky Kong & Dixie Kong" for the Game Boy Color. Apart from having some other minor changes, the game was released only in Japan.
Minecraft
1
Originally, zombies used to drop feathers when killed. This was the result of Notch, the developer of Minecraft at the time, not knowing what zombies should drop.
Black & White
1
In the game there's a mechanic where you praise or punish creatures. Praising them encourages a behavior, while punishing them discourages a behavior. Prior to a patch being released, punishing your creature after it had defecated caused it to become permanently constipated.
Final Fantasy IV
1
In the version 1.0 release of the game (which only exists in Japanese), there was a bug that occurred when exiting certain areas of the game that messed with the game's RAM address of which location the player was in. Due to this, when exiting certain dungeons and then flying to the underworld, the game would think you were inside a lunar dungeon and read from the wrong set of enemy AI tables when entering battles. Due to this, enemies will spend the entirety of the battle using Stone on themselves and their teammates until all of them are defeated. The only difference between versions 1.0 and 1.1 is a bugfix for this.
Fallout: New Vegas
1
The project director for Fallout: New Vegas, J.E. Sawyer, released a mod for the game which brings more difficulty, shifts certain NPC alignments and modifies a few character stats.

The reason this wasn't released as an official patch was partly due to its technical difficulties and difficulty curve, however it was mainly due to the development for the game and all DLC having ended.
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