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The game was originally intended to have a multi-player mode with up to 4 players via a link cable, however the feature was dropped and the game became only single-player.
A tilt pack was originally to come with the game, however the feature was removed due to problems when trying to view the screen.
Perfect Dark was originally going to have a face-mapping feature that enabled players to take a picture of themselves with a Game Boy Camera and import their face onto a polygonal character in the game.
A multiplayer feature was originally meant to be included with the game but due to development time constraints, the feature was ultimately cut. Code for the feature was however left in the files of the game and have since been accessed through mods.
Luigi's Mansion was built with the intention of being in 3D. All Nintendo Gamecube systems support display of Stereoscopic 3D. Nintendo decided to shift focus away from 3D at the time as a 3D screen add-on would have cost more than the Gamecube system itself.
Petey Piranha, Paratroopa, and a Hammer Brother were all going to be playable in the game, as well as a third costume for Miis. The Chain Chomp item was going to return, but was replaced by the Bullet Bill in the final game. Several graphics supporting this appear within the game's data.
Early in its development, Nintendo planned on making the SNES backward compatible by having a second cartridge slot for NES games. Nintendo ultimately decided against it, as it would have made the SNES around $75 more expensive.
It was originally planned for the player to have sex with NPCs in the game, and there is plenty of unused text in the game's code to reflect this. In addition to this, there's text suggesting you were originally able to join the prostitutes guild and turn your character into a prostitute.
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