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On Balrog's stage in Street Fighter II, the nickname of the game's lead designer, Akira Nishitani (Nin Nin), can be seen; it appears as a casino in the stage's background called "Golden Nugget: Nin Nin Hall". In Super Street Fighter II Turbo HD Remix, however, the casino's name was changed to "The Crazy Buffalo".

The original name later reappeared in the remastered version of the stage for Street Fighter V, but was altered to "Golden Bullion: Shadaloo Hall"; the word "Nugget" was likely changed to "Bullion" as not to step on the toes of a real life casino of the same name, and Akira's nickname was likely changed because he had long since left Capcom to form Arika.
Contributed by ZpaceJ0ck0
Super Mario World
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Bowser and the Koopalings all have 3 fingers on their hands in the SNES game. In the Game Boy Advance game, Bowser and the Koopalings all have 4 fingers. His arms were also recolored.
Contributed by Kakariko Kid
Super Mario World
In the SNES game, all of the Yoshi eggs have dull brown spots on them (besides Green Yoshis). In the Game Boy Advance game, the Yoshi eggs all match the color of the Yoshis inside them.
Contributed by Kakariko Kid
Super Mario World
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In the Game Boy Advance game, Princess Peach has blue earrings, lighter hair and a lighter pink dress. These changes more accurately represent Peach's current look. In the SNES game, Peach has pink earrings along with a darker pink dress and hair.
Contributed by Kakariko Kid
Super Mario World
A power-up can be found lying on the ground in the last room of #3 Lemmy's Castle. In the SNES game, the power-up is super mushroom; in the Game Boy Advance game, the power-up is a feather.
Contributed by Kakariko Kid
Super Mario World
In the SNES game, when fighting Bowser, only the box with the reserve item appears at the top of the screen. In the Game Boy Advance game, the full HUD is displayed.
Contributed by Kakariko Kid
Super Mario World
In both versions of the game, the seventh room of Bowser's Castle contains statues that spit out flames. The first statue in that room, which appears in the SNES game, is missing in the Game Boy Advance version.
Contributed by Kakariko Kid
Super Mario World
The player can re-play a castle by simultaneously pressing the L and R buttons in the SNES game. In the Game Boy Advance game, the player cannot re-play a castle until Bowser is defeated; after Bowser is defeated, the player can then re-play the castles by entering it the same way they enter any other level.
Contributed by Kakariko Kid
Undertale
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NSFW - This trivia is considered "Not Safe for Work" - Click to Reveal
Following the January 20, 2016 update, the note within the game's files urging players to wait at least a year before posting sprites online was replaced by a new note reading "you know what i HATE? that's bepis THE TASTE the smell the texture hey.... your drooling......".

This is a reference to a man in Moonside from EarthBound who hates the food the player likes. Creator Toby Fox is a fan of EarthBound, and Undertale was heavily influenced by it. The word "bepis" itself is a slang term for "penis" that originated as a mispronunciation of the word and later evolved into an online meme.
Contributed by Kitsune Hawk
Super Mario World
In the SNES game, punching a Climbing Koopa awarded 100 points. In the Game Boy Advance game, this was changed to 400 points.
Contributed by Kakariko Kid
Super Mario World
Points awarded in the SNES game are lower than the Game Boy Advance game for defeating Charging Chuck. Also, in the Game Boy Advance game, coins are awarded for defeating Charging Chuck with fireballs.
Contributed by Kakariko Kid
Super Mario World
Yoshi turns into Blue Yoshi if he has wings when a level is completed in the SNES game. In the Game Boy Advance game, Yoshi will not change into Blue Yoshi if he has wings when completing a level.
Contributed by Kakariko Kid
Super Mario World
Yoshi can spit the key out after entering a keyhole in the SNES game. This was removed from the Game Boy Advance game.
Contributed by Kakariko Kid
Super Mario World
In the SNES game, Mario and Luigi can not spin jump on some enemies that they can in the Game Boy Advance game, such as Boos and Podoboos. Also, in the Game Boy Advance game, Yoshi can jump off of fish enemies.
Contributed by Kakariko Kid
Super Mario World
By holding the run button, Mario and Luigi can climb vines faster in the Game Boy Advance game.
Contributed by Kakariko Kid
Super Mario World
In the SNES game, Yoshi will always produce an egg containing a mushroom when he eats ten red berries. In the Game Boy Advance version Green Yoshi will produce an egg with a mushroom, Blue Yoshi will produce an egg with a feather, Red Yoshi will produce an egg with a Fire Flower, and Yellow Yoshi will produce and egg with a Starman.
Contributed by Kakariko Kid
Super Mario World
In the Game Boy Advance game, earning at least 10 lives consecutively will cause a flower and the number of lives earned to scroll across the screen.
Contributed by Kakariko Kid
Super Mario World
Ghost houses and Fortresses do not have Dragon Coins on the SNES version, but appear in every level in the Game Boy Advance version. Because of this change, some level designs were reconfigured. The Dragon Coins will also turn into Peach Coins (after a cutscene) if all five Dragon Coins are collected in every single level in the Game Boy Advance game.
Contributed by Kakariko Kid
Super Mario World
In the SNES game, when Mario or Luigi gets hurt while having a power-up (i.e. fire flower or cape), Mario and Luigi will become Small Mario/Small Luigi, as they did in Super Mario Bros. In the Game Boy Advance game, Power-up Mario/Power-up Luigi will become Super Mario/Super Luigi when they are hurt, as they do in Super Mario Bros. 3. In both versions, if Super Mario/Super Luigi get hurt, the reserve item in the box at the top of the screen will drop down.
Contributed by Kakariko Kid
Super Mario World
In the SNES version, the "Top Secret Area" stage is a yellow dot on the map. In the Game Boy Advance version, a smiling bush represents the stage.
Contributed by Kakariko Kid
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