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NSFW - This trivia is considered "Not Safe for Work" - Click to Reveal
The breast bouncing animations were toned down in the Playstation version, and the number of times the player can grab characters breasts was limited. According to the Playstation 20th anniversary Famitsu interview, the reason for this was because of a dispute between Hideo Kojima and SIE'S CEO Shuhei Yoshida, the latter believing that the feature was excessive.
Contributed by ZpaceJ0ck0
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The first batch of Nintendo Switch consoles suffered an issue where the left Joy-Con would frequently desync as the result of a manufacturing error. This could be remedied by placing a small square of conductive foam atop the Joy-Con's antenna traces, which would significantly reduce interference. Nintendo themselves would amend the desyncing issue in later batches of the Switch.
Contributed by game4brains
The credits theme is actually the song "Pizza Power!" from the Teenage Mutant Ninja Turtles - Coming Out of Their Shells album.

While both versions use a remix of the song for the credits, the Arcade version also uses the original song as the intro music.
Contributed by Takahashi2212
American McGee's Alice
In the console versions of the 2011 rerelease, the main menu and loading screens are rendered in 4:3, as opposed to 16:9 like the rest of the game. As such, they feature a border. This border is not featured in the PC version of the rerelease, since the main menu and loading screens are rendered in 16:9 like the rest of the game. However, the border is still in the PC version's files as "border1_left.tga".

Similarly, the console versions also feature a title screen, which goes unused in the PC version since neither the 2000 original or the 2011 version have a title screen. This is also in the PC versions files, as "title_bg.tga".
Contributed by Takahashi2212
Mega Man 8
The SEGA Saturn version of the game has a different theme for Tengu Man than in the Playstation version of the game.
Final Fight
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The statues you often see in the "Up Town" level have their breasts exposed in the Japanase version, whilst in the American version they have been covered up significantly.
Contributed by ZpaceJ0ck0
Final Fight
In the Japanese game's intro, Jessica appears in a bra on the T.V. screen for a few seconds before Damnd does. However, in the US and international versions, Jessica is never shown. Damnd's face is always in the monitor, but you can hear Jessica screaming in the background. In the Sega CD version, however, Jessica can be seen in the intro wearing a red dress.
Contributed by ZpaceJ0ck0
Final Fight
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Blood and alcohol was removed entirely in the American SNES version.
Contributed by ZpaceJ0ck0
Khameleon is a character who has only been playable or fightable on Nintendo consoles. She first appeared in the Nintendo 64 version of Mortal Kombat Trilogy, and next appeared in the Wii version of Mortal Kombat Armageddon.
Contributed by RyuHane
The Legend of Zelda: Ocarina of Time 3D
In the Nintendo 64 game, Adult Link's earrings are blue; Adult Link's earrings are silver in the 3DS version.

The 3DS version is used for the Epona trophy in Super Smash Bros. for Nintendo 3DS and Wii U, with Link wearing silver earrings.
Contributed by Kakariko Kid
Kingdom Hearts HD 2.5 Remix
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NSFW - This trivia is considered "Not Safe for Work" - Click to Reveal
In the original Kingdom Hearts II on PlayStation 2, Kairi's underwear can be seen by maneuvering the game's camera angle. This was removed in the HD version.
Contributed by ProtoSnake
Kingdom Hearts HD 1.5 Remix
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NSFW - This trivia is considered "Not Safe for Work" - Click to Reveal
In the original version of Kingdom Hearts on PlayStation 2, Selphie's underwear can be seen as she is sitting down. This was removed in Kingdom Hearts HD 1.5 Remix. However, a glimpse of Jane's underwear can still be seen through an opening on the side her skirt.
Contributed by ProtoSnake
Faceball 2000
Faceball 2000 is a port of an earlier first person shooter maze game called MIDI Maze for the Atari ST. The game constructed multiplayer networks using the MIDI interface, and up to 16 computers could be networked in a "MIDI Ring" by connecting one computer's MIDI-OUT port to the next computer's MIDI-IN port.

The Game Boy version of Faceball 2000 retained this networking capability, and is the only Game Boy game capable of supporting 16 players simultaneously. It did so by connecting multiple copies of the Game Boy's Four Player Adapter to one another, so that each additional adapter added another two players up to the maximum. Seven such adapters were needed for a full 16 player experience. It currently holds the Guinness World Record for "Most players on a single Game Boy multiplayer session".
Contributed by KidDivinegon
Mega Man 8
In the Saturn version, Cut Man and Wood Man from Mega Man and Mega Man 2 make appearances as mini-bosses in Duo's mini-stage and Search Man's stage respectively. The former is optional, while the latter is mandatory. A remix of their themes also plays while battling them.
Mortal Kombat (2011)
When performing Fatalities on Kratos, he will have different reactions to some of them. For example, Johnny Cage will not plant a trophy in Kratos' head when Cage performs his "And The Winner Is..." Fatality.
Super Mario World
In the SNES game, the Boos and Big Boo are light blue. In the Game Boy Advance game, the Boos and Big Boo are white.
Contributed by Kakariko Kid
Super Mario World
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Bowser and the Koopalings all have 3 fingers on their hands in the SNES game. In the Game Boy Advance game, Bowser and the Koopalings all have 4 fingers. His arms were also recolored.
Contributed by Kakariko Kid
Super Mario World
In the SNES game, all of the Yoshi eggs have dull brown spots on them (besides Green Yoshis). In the Game Boy Advance game, the Yoshi eggs all match the color of the Yoshis inside them.
Contributed by Kakariko Kid
Super Mario World
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In the Game Boy Advance game, Princess Peach has blue earrings, lighter hair and a lighter pink dress. These changes more accurately represent Peach's current look. In the SNES game, Peach has pink earrings along with a darker pink dress and hair.
Contributed by Kakariko Kid
Super Mario World
A power-up can be found lying on the ground in the last room of #3 Lemmy's Castle. In the SNES game, the power-up is super mushroom; in the Game Boy Advance game, the power-up is a feather.
Contributed by Kakariko Kid
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