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Skies of Arcadia
Exclusive to the GameCube re-release is a set of unlockable bonus content colloquially referred to by fans as "The Three Secrets". The requirements for earning this content is as follows:
•All discoveries need to be found and reported
•The number of opened Treasure Chests must be at 90% or above
•All Crew Members must be acquired
•All Moonfish need to be captured and given to Maria's bird Piccolo
•All Wanted Battle bounties must be found, beaten, and reported
•Beat all four optional battles with Piastol and finish her story
•Defeat over 2500 enemies
•Defeat all four Sky beasts
•Win 12 non-story Ship Battles

Upon meeting this criteria, The Three Secrets can then be acquired:
1. The Mystery Merchant will now sell the Sky Fang sword to Vyse.
2. A secret discovery can be found on a peak of a rocky overpass in High Sky just outside of Sailor's Island. This discovery is a Golden Hamachou, and does not appear in the Journal after it is found.
3. At Crescent Isle, a hidden boss Spoiler:Vigoro, who in the GameCube version became an Air Pirate following his third encounter with the main characters can be fought.
Contributed by MehDeletingLater
Early footage shows Super Kurara having her classic design. In the final game, her appearance was changed to be that of a maid.
Contributed by ZpaceJ0ck0
Anita from the Darkstalkers series is a playable character exclusive to the Japanese version of the game. She was originally used only for testing purposes, but was soon added in the home console versions of the game. With the use of hacking tools, she can be playable in the U.S. version, although she lacks a name tag, quote, character portrait and ending, who instead borrows everything from Thanos.

In addition, Anita's moveset is glitchy and features other cameos such as Akuma from Street Fighter, Mei Ling and Donovan from the Darkstalkers series.
Contributed by Tuli0hWut
According to Capcom Japan translator Tom Shirawa, the reason why Nash's name was changed to Charlie for the international release is because the people at Capcom U.S.A did not like it. Nash wasn't an English name and he's supposed to be a U.S. soldier, so they felt that players could not connect with the character and suggested the name Charlie instead.

Capcom eventually decided to merge the two names into 'Charlie Nash' for Street Fighter IV.
Contributed by ZpaceJ0ck0
Street Fighter II
According to Capcom USA's Product Manager Scott Smith, the reason why Gouki's name was changed to Akuma for the international release is because he felt there were too many characters whose name had the letter G. Scott Smith chose the name 'Akuma' based on a news story from Japan where people were trying to name their child after the devil but the government wouldn't let them. Smith looked up devil in Japanese and found the name Akuma.
Contributed by ZpaceJ0ck0
Cuphead
Version 1.2 of the game added secret alternate phases to three boss fights, two of which being ideas that were originally scrapped before the game's release:
•Botanic Panic!: Spoiler:By not attacking Ollie Bulb the onion, he will retreat back into the ground and skip to Chauncey Chantenay the carrot's phase featuring an additional mini-boss, a spinning radish named Horace Radiche who despite being completed before the game was released, originally went unused.
•Pyramid Peril: Spoiler:If the player shrinks into the mini-plane form just before the fourth phase of the fight, Djimmi the Great will scan the player and pull up a marionette featuring a dinosaur, a miniature version of Dr. Kahl's Robot and a stone statue, before tugging a longer string and pulling up a smaller version of Cuppet. This skips the fourth phase and goes directly into a harder version of the final phase where the smaller Cuppet will act as a turret firing at the player counter-clockwise to the spinning Eye of Providence pyramids.
•Dramatic Fanfare: Spoiler:By parrying off of the pink star projectiles, the player can land onto two hanging cherub props that control the chandelier in the background of the first phase. Standing on one will gradually lower it until a dinging sound is heard and the chandelier becomes slanted. Doing the same to the other cherub will cause the first phase to abruptly end and trigger an alternate storyline to the fight that was originally unfinished by the time the game was released. After both cherubs are lowered, Sally Stageplay's newlywed husband is crushed by the chandelier. Instead of changing the scenery to Sally's home, the second phase of the fight takes place at St. Timothy's Nunnery, implying that Sally became a nun. In place of Sally's husband worrying in the bushes for her is the Priest that oversaw their marriage, and a Nun takes the place of Sally's children to throw rulers at the player. In the third phase, a god form of Sally's husband accompanies Sally's goddess form and attacks by summoning a cherub, portrayed by Sally's son from the normal second phase of the fight, to push a spinning cardboard fireball towards the player. The fourth phase of the fight is unchanged from the normal path, but with the Nun appearing in the background in place of Sally's husband and children when on Expert mode.
Contributed by MehDeletingLater
Castlevania: Symphony of the Night
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Right before Richter fights Dracula, the two have a short conversation about his return and why humans summoned him back in the first place. In the original English localization of the game, Dracula says the line:

"What is a man? A miserable little pile of secrets."

This line was not in the original Japanese script nor was it written by translator Jeremy Blaustein for the game's English release. It originates from the 1967 essay "Antimémoires" by novelist André Malraux, France's Minister of Cultural Affairs at the time it was published.
Contributed by MehDeletingLater
Popful Mail
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During the game's opening cutscene, a doodle of Sonic the Hedgehog can be seen on a bulletin board only found in the Sega CD Version of the game.
Contributed by Tuli0hWut
Dobutsu no Mori e+
Dōbutsu no Mori e+ is the only version of the original Animal Crossing to not be packaged with a promotional memory card (even the N64 Dōbutsu no Mori included a themed Controller Pak). This is because the game's extra content expands the maximum file size to 72 blocks: 57 for town data, 5 for saved letters at the post office, 5 for saved patterns at Able Sisters, 1 for NES save data, and 4 for travel data. While GameCube memory cards were officially available in larger 251-block and 1019-block sizes, all first-party cards bundled with games were manufactured exclusively in the minimum 59-block size.
Contributed by game4brains
Series: Pokémon
When Pokémon Red, Blue, Yellow, Gold, Silver and Crystal were released on the 3DS Virtual Console in Europe, they were given a PEGI 12+ rating due to the playable casinos in Celadon City and Goldenrod City.
Contributed by raidramon0
Animal Crossing: New Horizons
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In a post from April 26, 2021 detailing the Version 1.10.0 update (which released two days later), Nintendo showed off a screenshot containing a villager house not seen in any previous revision of the game. While this led to speculation about possible new villagers, Nintendo clarified on their Japanese website the following day that this was done in error, and that this house would not be appearing in the update; the image was promptly replaced with an alternate screenshot.

Coincidentally, 16 villagers would be added in the Version 2.0 update, but none of them use the house seen in the removed screenshot.
Contributed by game4brains
Deltarune
Within the data for the itch.io Mac 1.00 version of Chapter 2 is an early version of "Faint Courage", written in a lower key and lacking certain instrumental tracks compared to the final arrangement. The filename for this rendition is "audio_menu.ogg", implying that it was originally written for the Chapter 2 main menu before being refitted for the game over screen. The released game instead uses "Faint Glow" (which is replaced with "Before the Story" after completing the chapter), titled "menu.ogg" in the game's files, for the main menu. All other releases and revisions of Chapter 2 remove this unused song from the game's data.
Contributed by game4brains
Super Smash Bros. Ultimate
With the Shadow Moses Island stage making a return, Snake's exclusive Codec Call Smash Taunts also return (which are triggered by rapidly pressing the down-taunt button once as Snake on the stage). However, no new codec calls were recorded, meaning it will only work for characters that were previously playable in Super Smash Bros. Brawl. In fact, all but one of the old Brawl codecs were kept intact so they now contain many awkward slights and inaccuracies.

These include Brawl still being directly namedropped by the Colonel and Otacon instead of Ultimate during Jigglypuff and Sonic's codecs respectively, Mei Ling and Snake still discussing Sheik's transformation move that she no longer has as of Super Smash Bros. for Nintendo 3DS and Wii U as well as the two also referring to Lucario as having his old "purple flames" instead of his new "blue" ones, and Pokemon Trainer still being referred to with male pronouns despite having a new female alt in Ultimate among other things.

The only codec that was edited for Ultimate was Link's, where the Clawshot was excluded from the list of weapons Otacon reports to Snake, as Link's redesign based on The Legend of Zelda: Breath of the Wild removed it from his moveset.
Contributed by PirateGoofy
Kid Icarus
There is a hidden feature that allows Pit to haggle with Shopkeepers to lower the prices of items.

In the NES release, this is done by simultaneously pressing A and B on a second controller. In the Famicom release, haggling is instead done using a second controller with a microphone on it, by holding A on the second controller and speaking into the microphone to haggle. In the 3D Classics port for the 3DS, haggling can be done by simultaneously pressing the A button and either Start or Select.

The main catch to haggling is that the prices will only be successfully lowered if Pit's health is one point higher than the first number of the stage he is currently haggling on (i.e. Pit's health must be at 2 arrows when haggling in World 1 to successfully haggle). Otherwise, the Shopkeeper will raise the prices instead.

However if you fail to haggle, the prices will not change until the Shopkeeper's text finishes scrolling, creating a small window of time to buy something at its original price just before they increase.
Contributed by MehDeletingLater
Super Smash Bros. Ultimate
Piranha Plant's side special, Poison Breath, seems to come from the Paper Mario series, specifically from the Putrid Piranhas from Paper Mario: The Thousand-Year Door. Piranha Plant's "bud" even changes color to match a Putrid Piranha's yellow and red color scheme during the attack. This would make Piranha Plant the only Mario series character to have a move derived from the Paper Mario series.
Contributed by PirateGoofy
Super Smash Bros. Ultimate
When Hero tries to use the spell Zoom indoors or under a ceiling in this game the Hero will instead bonk his head on the ceiling and the spell's teleportation will not work. This is in reference to the Dragon Quest games, where trying to do the same thing in the same situation will garner the same exact result.
Contributed by PirateGoofy
Shaq Fu
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The 2 Player mode found on the Game Boy version cannot be accessed through normal means and instead is accessible by playing the game on the Super Game Boy SNES adapter cartridge.
Contributed by Tuli0hWut
Shaq Fu
The SNES, Game Gear, and Game Boy versions of the game omit Colonel, Diesel, Leotsu, Nezu, and Auroch from the roster unlike in the Sega Genesis and Amiga versions, where in those versions have the character roster complete.

Both the Game Gear and Game Boy versions lack the Tournament Mode and digitized voice samples found in the console versions of the game.
Contributed by Tuli0hWut
Tapper
The bonus stage music that is used in Tapper is a slight variation of the song "Here Comes the King", a jingle written to promote the alcoholic beverage Budweiser which was the first sponsor of Tapper and featured the drink's logos plastered on multiple screens in the game. After Anheuser-Busch ended their sponsorship and the game was revised as "Root Beer Tapper", some song names needed to be changed to avoid legal trouble.
Contributed by ShiftyBadger
Kirby's Adventure
The introduction to Vegetable Valley's main theme is inexplicably altered in the European release.
Contributed by game4brains
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