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Astro Boy: Omega Factor
The game went through massive changes when it was ported from Japan to the US. The Japanese version only has Easy and Difficult difficulty settings. The International versions removed these in favor of Normal and Hard, with Normal as a re-balanced version of the original Difficult. The international versions also add a health meter for the bosses, language selection, a couple new enemies, adjusts some of the level layouts, and fixes some of the slowdown.
Contributed by Mr. Kite
Dark Cloud 2
In the English releases of the game, every instance of the word "wine" is replaced with "grape juice".
Contributed by MeleeWaluigi
Shenmue II
The Jet Cola vending machines found in the US and European versions of the game were originally Coca-Cola machines. Sega only acquired the rights to use the brand name in the Japanese release, so the vending machines had to be changed for the others versions.
Contributed by Mr. Kite
Dynamite Headdy
After defeating a boss in the international version, the player has to collect 13 continue icons in order to get a continue. In the Japanese version, however, only 10 continue icons are needed. In addition to this, the international version starts the player with no continues, while the Japanese version starts with two.
Contributed by Mr. Kite
The Adventures of Bayou Billy
The Adventures of Bayou Billy is much harder than Mad City, the Japanese version of the game:

• Enemies in the beat-em-up stages move faster, deal twice as much damage, and take twice as many hits to kill.
• The optional alligator fights in the first few levels of Mad City are mandatory in Bayou Billy.
• The amount of ammo available at the beginning of the shooting stages is cut down from 150 to 50.
• There is less fuel for the car in the driving stages.
Contributed by Mr. Kite
Pocket Card Jockey
In the Japanese version, a button with an image of a whip can be used in the final turn to speed up the horse. In the US version, the image of the whip was replaced with a green "Go!" button. This was likely changed to avoid complaints over animal abuse.
Contributed by MeleeWaluigi
Sonic Mega Collection
The games Comix Zone and The Ooze are only available in the Japanese version of Sonic Mega Collection. They can be unlocked through button codes:

• Comix Zone - Press Up, L, Down, R, Up, Z, Down, L, Up, R, Down, Z in the Options menu.
• The Ooze - Press Z, Z, Z, Up, Up, Up, Down, Down, Down, L, R, Z in the Manual menu.

Both games were eventually included in all versions of Sonic Mega Collection Plus, which was released for PlayStation 2 and Xbox.
Contributed by Mr. Kite
Super Mario Sunshine
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In the Japanese version, Isle Delfino is named Dolphic Island. However, both the English and Japanese release use the same English voice acting, so in the in-flight infomercial still mentions Isle Delfino in the Japanese version.
Contributed by Mr. Kite
F-Zero GX
There are 15 special custom parts which could only be unlocked through promotional events in Japan, which took place shortly after the game came out in 2003 and early 2004. The only other way to unlock these parts is through use of cheat codes.
Contributed by Mr. Kite
Faceball 2000
Faceball 2000 is a port of an earlier first person shooter maze game called MIDI Maze for the Atari ST. The game constructed multiplayer networks using the MIDI interface, and up to 16 computers could be networked in a "MIDI Ring" by connecting one computer's MIDI-OUT port to the next computer's MIDI-IN port.

The Game Boy version of Faceball 2000 retained this networking capability, and is the only Game Boy game capable of supporting 16 players simultaneously. It did so by connecting multiple copies of the Game Boy's Four Player Adapter to one another, so that each additional adapter added another two players up to the maximum. Seven such adapters were needed for a full 16 player experience. It currently holds the Guinness World Record for "Most players on a single Game Boy multiplayer session".
Contributed by KidDivinegon
Mario Party 6
In the European and Australian versions, the four luck-based minigames "Same Is Lame", "Trap Ease Artist", "Pitifall", and "Trick or Tree" are not featured in the Endurance Alley game mode due to the unavoidable possibility of the player being forced to break their win streak.
Contributed by Mr. Kite
Club Penguin: Game Day!
During Club Penguin's 5th anniversary celebration, special edition copies of the game with exclusive boxart were given out to members of their staff.
Contributed by GamerBen144
Rayman 3D
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Though the game's North American boxart is nearly identical to the original Rayman 2's Nintendo 64 boxart, the PAL boxart instead features Rayman holding a Yellow Lum and smiling to the camera. This boxart is also mirrored in the German release, most likely to prevent the rating label from obscuring Raymans face.
Contributed by CuriousUserX90
Civilization
The Amiga port uses a different piece of classical music as Frederick II's theme. Bach's "Goldberg Variations, 4th Variation" is normally used as the theme for Frederick, while the Amiga version uses Mozart's "Rondo Alla Turca" instead.
Contributed by Kitsune Hawk
Kirby: Nightmare in Dream Land
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The color on the game's PAL boxart is noticeably darker than the North American boxart. Because of this, Meta Knight's cape is hard to discern against the cover's background. Kirby and the game title are also a darker shade of pink, and the Nintendo Logo is next to the game's rating box rather than underneath it.
Contributed by CuriousUserX90
Okamiden
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In Japan, the game was released under the title "Okamiden: Chiisaki Taiyo" (「大神伝:小さき太陽」/Okami Chronicles: Tiny Sun).
Contributed by ProtoSnake
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In Japan, the game was released under the title "Blinx 2: Battle of Time and Space".
Contributed by ProtoSnake
Mega Man 8
In the Saturn version, Cut Man and Wood Man from Mega Man and Mega Man 2 make appearances as mini-bosses in Duo's mini-stage and Search Man's stage respectively. The former is optional, while the latter is mandatory. A remix of their themes also plays while battling them.
World of Warcraft
The Chinese version of World of Warcraft is censored to hide instances of blood, gore, and death, and replaced instances of bone or gore with other objects such as sandbags and bread. Undead creatures have also been edited to remove any graphic or gory details.
Contributed by Psychospacecow
The Wii U Virtual Console release has all World-e levels unlocked by default, due to the Wii U's lack of e-Reader support.
Contributed by SuperFlorian12
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