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Kingdom Hearts: Birth By Sleep
In Neverland, there's an unused room that only has a skybox of the night sky.
Contributed by CuriousUserX90
Unused code in the GameCube, PlayStation 2, and Xbox versions suggest that Nigel the Pelican was being developed as a playable character.
Contributed by GamerBen144
Attachment
A normally inaccessible room can be found in the game's data. The room seems to be based on Spongebob's living room as it was depicted in the episode "Jellyfish Jam".
Contributed by GamerBen144
Super Mario Galaxy
There are unused animations of Mario performing punches and playing Tennis.
Contributed by GamerBen144
Super Mario 64
In the game's files are unused animations for Mario that include:

• Mario putting on his hat faster.
• An alternate animation for when Mario rides a Koopa Troopa shell.
• Mario changing from a free fall to a forward flip.
• Either Mario crying or reaching for something in his pockets.
• Mario's unused running animation
• Mario motionless while sliding
• A forward sideflip.
Contributed by GamerBen144
Toontown Online
There is an unused animation of a cog's feet walking away after the body is blown up.
Contributed by billebobfacts
Toontown Online
Attachment
There is an unused animation for an attack where a cog smokes what would likely have been a cigar.
Contributed by billebobfacts
Dragon Ball XenoVerse
In the game there is unused audio of Spoiler:Demigra in both of his forms having special interactions with the other playable characters of the game. Both forms are also fully playable with the use of hacking.
Contributed by billebobfacts
Dragon Ball Z: Buu's Fury
Attachment
There is an unused Great Saiyaman transformation for Gohan in his school uniform complete with an unused icon, name and description. It grants all the same benefits as the Super Saiyan transformation but it doesn't use any ki.
Contributed by billebobfacts
Rayman: Raving Rabbids
The console versions contain several unused animations for Rayman.
Contributed by Yoshispacedragon
Kingdom Hearts II
In the game there is leftover code for some of Sora's animations he used in Kingdom Hearts. This includes stances, walking, attacking and jumping.
Contributed by billebobfacts
Overwatch
When the map Volskaya Industries was originally implemented, it had a capture point that also functioned as a payload.
Contributed by Psychospacecow
Grand Theft Auto IV
There were two cut random character missions in The Ballad of Gay Tony. They both involved Luis running into ex-girlfriends. One mission has Luis taking the ex-girlfriend home and defending himself from her brothers, while the other involved the ex planting a bomb in Luis' car. It is unclear if these missions involved the same girlfriend, or two different ones.
Contributed by ClaudX
Grand Theft Auto IV
The Rhino was originally going to appear in the game, but it was cut. There are still lines of code within The Lost and Damned files that show this.
Contributed by ClaudX
Fallout: New Vegas
Obsidian's Scott Everts attributes some of the performance issues and simplifcation present in the game to the fact it wasn't a PC exclusive.
Contributed by Psychospacecow
Mortal Kombat (2011)
Attachment
Data for an unfinished version of Skarlet can be found within the game's data. This version uses Jade's stance and Mileena's profile picture as placeholders, along with an additional costume not seen in both the home console or PC versions' DLC. This costume would later be made available in the PS Vita releases of the game.
Contributed by RyuHane
Crash Twinsanity
Attachment
There are several unused animations which can be found deep within the game's files. Most of the animations are unused attacks for Crash, nearly all of which have animations and are usable by modding the game's code. They were most likely removed due to time constraints.
Contributed by 8BitEthan
The Legend of Zelda: The Minish Cap
Hyrule Castle has three unused stain glass windows of three characters from the The Legend of Zelda: The Wind Waker:
•The Deku Tree
•Valoo
•Jabun
Contributed by xianc78
Final Fantasy V
The game contains two unused and unfinished commands, most likely used for debug purposes.
"!Dummy01" allows the user to target themselves, but then does nothing.
"!Dummy02" enchants weapons in the same way as the "magic sword" fire spell.
Contributed by MeleeWaluigi
Final Fantasy V
The game contains 4 unused enemies in various states of completion:
• Big Boss (which uses the same graphics as the Nut Eater)
• Chimera
• Mellusion
• Neo Goblin
Contributed by MeleeWaluigi
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