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Kingdom Hearts II
In the game there is leftover code for some of Sora's animations he used in Kingdom Hearts. This includes stances, walking, attacking and jumping.
Contributed by billebobfacts
When the map Volskaya Industries was originally implemented, it had a capture point that also functioned as a payload.
Contributed by Psychospacecow
Grand Theft Auto IV
There were two cut random character missions in The Ballad of Gay Tony. They both involved Luis running into ex-girlfriends. One mission has Luis taking the ex-girlfriend home and defending himself from her brothers, while the other involved the ex planting a bomb in Luis' car. It is unclear if these missions involved the same girlfriend, or two different ones.
Contributed by ClaudX
Grand Theft Auto IV
The Rhino was originally going to appear in the game, but it was cut. There are still lines of code within The Lost and Damned files that show this.
Contributed by ClaudX
Fallout: New Vegas
Obsidian's Scott Everts attributes some of the performance issues and simplifcation present in the game to the fact it wasn't a PC exclusive.
Contributed by Psychospacecow
Mortal Kombat (2011)
Data for an unfinished version of Skarlet can be found within the game's data. This version uses Jade's stance and Mileena's profile picture as placeholders, along with an additional costume not seen in both the home console or PC versions' DLC. This costume would later be made available in the PS Vita releases of the game.
Contributed by RyuHane
Crash Twinsanity
There are several unused animations which can be found deep within the game's files. Most of the animations are unused attacks for Crash, nearly all of which have animations and are usable by modding the game's code. They were most likely removed due to time constraints.
Contributed by 8BitEthan
The Legend of Zelda: The Minish Cap
Hyrule Castle has three unused stain glass windows of three characters from the The Legend of Zelda: The Wind Waker:
•The Deku Tree
Contributed by xianc78
Final Fantasy V
The game contains two unused and unfinished commands, most likely used for debug purposes.
"!Dummy01" allows the user to target themselves, but then does nothing.
"!Dummy02" enchants weapons in the same way as the "magic sword" fire spell.
Contributed by MeleeWaluigi
Final Fantasy V
The game contains 4 unused enemies in various states of completion:
• Big Boss (which uses the same graphics as the Nut Eater)
• Chimera
• Mellusion
• Neo Goblin
Contributed by MeleeWaluigi
There is an unused human zombie enemy in the game files for all three games. It is thought they were meant to be the end result of zombified stalkers who have lost the ability to operate mechanical devices.
The PDA Encyclopedia also contains an unused entry for them;
"The Brain Scorcher strips its victim of mind and reason, leaving only an empty, mindless shell."

While not included in the games, all the necessary files are contained in the installed data, making them easy to mod back in.
Contributed by Makarov
Civilization V
Three unused World Wonders exist in the game's data. These are the Large Hadron Collider, which only has a completion theme and placeholder image, the Panama Canal, which only has an icon and completion image, and the Three Gorges Dam, which has an icon, image, and unused space for a completion theme.
Contributed by Kitsune Hawk
Call of Duty 4: Modern Warfare
The Nintendo DS version of Modern Warfare began development as a remake of Geist for the GameCube titled Geist DS. Evidence of this can be found in the game's code.
Contributed by EpicNoah15
Globetrotter 2
Within the game's files are three unused cities: Oslo (Norway), København (Denmark), and Stockholm (Sweden). Despite being unused, they appear to be fully playable if hacked into the game, have their own musical intros, and have batches of trivia questions like all the other cities.
The data for these cities seems to be left over from the original Globetrotter, suggesting they were planned to return like the other reused locations.
Contributed by Kitsune Hawk
Demon's Souls
An early prototype of the tutorial level is still on the game's disc, and can be accessed via hacking tools. It's essentially the same level as the tutorial level in the final version, but with various differences.
Contributed by G-Haven
The Elder Scrolls V: Skyrim
There are two scrapped features found in the game's files that would've occurred if you killed an NPC. The first was if you killed a unique NPC that has a family, then later you would see the ghost of that NPC follow any of their relatives, however only NPCs with generic voice files could do this, and only a single NPC in the whole game could turn into a ghost.

The second feature was after you killed a unique NPC who had a family, later talking to any of the NPC's family members will have them comment to you about their death in their hello conversation.
Contributed by KnowledgeBase
Pokemon Omega Ruby & Alpha Sapphire
Some Legendary Pokemon in the game's data have unused hidden abilities. These include Entei with Flash Fire, Regice with Ice Body, and Amaura and Aurorus with Snow Warning.
Contributed by ultimateseanboy
Bomberman Hero
An unused map can be found within the game's data, that can be accessed through the use of cheat codes. The map has a number of basic obstacles, and was used to test the game's mechanics.
Contributed by ProtoSnake
Grand Theft Auto IV
The Fight Club was originally going to be introduced in The Lost and Damned, but it was cut until The Ballad of Gay Tony. There are still files referencing it in The Lost and Damned.
Contributed by ClaudX
LEGO Star Wars III: The Clone Wars
The DS version contains uncompiled source code for a knife-throwing game for the Wii.
Contributed by xianc78
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