The game was originally called "The Flintstones: Quarry Jam" as evident by an unused video in the PC version's files.
Unused audio clips contain Spongebob saying "Space" and "Dash," most likely planned for use in the sign-in screen. There is also an unused audio clip warning the player to put the CD back into the computer. A popup error appears in its place when the player ejects the CD during the game.
Within the game's files are voice clips for five unused Create-a-Soul classes. These clips can only be heard in-game via mods or hacking. The unused classes are Noble, Scared Fighter, Beastmaster (Ranger), Clown, and Great Warrior.
There is an unused version of the song Lazy Afternoons that's more orchestrated. This is likely an earlier version of the song.
Found within the game's files is an unused title theme for Cuphead with lyrics. This may have been composed during early stages of the game's development, as the lyrics describe a completely different plot from what was featured in the final game.
Grant Kirkhope, music composer for Rare at the time, reused songs he had composed for Rare's unreleased game Project: Dream for several other titles, including Banjo-Kazooie, Banjo-Tooie, Donkey Kong 64 and Viva Piñata.
The voice clip used for when Snake plants a C4 is a clip that originally went unused in Super Smash Bros. Brawl.
It was thought to have originally served the same purpose as it does in Ultimate.
It was thought to have originally served the same purpose as it does in Ultimate.
A voice line of Snake saying "There!" can be found in the game's files.
While it remains unused in this game, it would later be used for when Snake plants a C4 in Super Smash Bros. Ultimate.
While it remains unused in this game, it would later be used for when Snake plants a C4 in Super Smash Bros. Ultimate.
There are two audio files of the Cheshire Cat meant for the end of the game, Spoiler: talking about the death of the Red Queen. However, both clips are unused in the final game.
Alice's screams for death by burning and death by falling into a pit are both shortened versions of longer voice clips. The full recordings are in the game's files, but go unused.
There are unused versions of the Red Queen's speech, in which her voice is slowed down. This audio was not replicated for any of the alternate language dubs.
There are four unused voice files of Alice saying her own name. Their placement in the files suggests they were meant to be said at the end of the game. In the French, Spanish, and German dubs, only one take exists.
The game has unused music from Super Mario Bros.: The Lost Levels and Super Mario Bros. 3 in its data.
The game has unused music that may have originally been planned for use in one of the game's maps.
Duff McWhalen/Tidal Makkoeen originally had a different unique theme, as opposed to the remix of Bubble Crab's theme from Mega Man X2 in the final game.
All 12 playable characters have dialogue in the game that goes completely unused. The audio references an object that's referred to as an Omochao-themed gate. This gate would've been opened via the use of a nearby Omochao. However, no such "Omochao Gate" appears anywhere in the game, and Omochao himself does not physically appear in any level of the game either.
A lot of Team Rose's levels end at a much earlier point than Team Sonic and Dark's. However, through the use of glitches, exploits, or cheats, it's possible to go past the goal ring with Team Rose and go to areas that are only accessible to the two other aforementioned teams. The same thing can also be done in some of Team Chaotix's levels as well.
Interestingly, the characters of both Team Rose and Chaotix have fully voiced and functioning dialogue for these normally inaccessible areas.
Interestingly, the characters of both Team Rose and Chaotix have fully voiced and functioning dialogue for these normally inaccessible areas.
At one point in development, it was planned for the Working Joe enemy to quote lines from William Shakespeare in a malevolent manner. However, it was ultimately decided it didn't fit with the tone of the game and the few recorded lines were cut from the game.
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