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The game was originally called "The Flintstones: Quarry Jam" as evident by an unused video in the PC version's files.
Contributed by GamerBen144
Unused audio clips contain Spongebob saying "Space" and "Dash," most likely planned for use in the sign-in screen. There is also an unused audio clip warning the player to put the CD back into the computer. A popup error appears in its place when the player ejects the CD during the game.
Contributed by GamerBen144
SoulCalibur III
Within the game's files are voice clips for five unused Create-a-Soul classes. These clips can only be heard in-game via mods or hacking. The unused classes are Noble, Scared Fighter, Beastmaster (Ranger), Clown, and Great Warrior.
Contributed by ShyanVixen
Kingdom Hearts II
There is an unused version of the song Lazy Afternoons that's more orchestrated. This is likely an earlier version of the song.
Contributed by billebobfacts
Cuphead
Found within the game's files is an unused title theme for Cuphead with lyrics. This may have been composed during early stages of the game's development, as the lyrics describe a completely different plot from what was featured in the final game.
Contributed by CuriousUserX90
Developer: Rare
Grant Kirkhope, music composer for Rare at the time, reused songs he had composed for Rare's unreleased game Project: Dream for several other titles, including Banjo-Kazooie, Banjo-Tooie, Donkey Kong 64 and Viva Piñata.
Contributed by ChocoPain
Super Smash Bros. Ultimate
The voice clip used for when Snake plants a C4 is a clip that originally went unused in Super Smash Bros. Brawl.

It was thought to have originally served the same purpose as it does in Ultimate.
Contributed by Boyobmas
Super Smash Bros. Brawl
A voice line of Snake saying "There!" can be found in the game's files.

While it remains unused in this game, it would later be used for when Snake plants a C4 in Super Smash Bros. Ultimate.
Contributed by Boyobmas
American McGee's Alice
There are two audio files of the Cheshire Cat meant for the end of the game, Spoiler: talking about the death of the Red Queen. However, both clips are unused in the final game.
Contributed by Takahashi2212
American McGee's Alice
There are unused versions of the Red Queen's speech, in which her voice is slowed down. This audio was not replicated for any of the alternate language dubs.
Contributed by Takahashi2212
American McGee's Alice
There are four unused voice files of Alice saying her own name. Their placement in the files suggests they were meant to be said at the end of the game. In the French, Spanish, and German dubs, only one take exists.
Contributed by Takahashi2212
The game has unused music from Super Mario Bros.: The Lost Levels and Super Mario Bros. 3 in its data.
Contributed by GamerBen144
The song "Go Faster" by The Black Crowes can be found in the GameCube version's data.
Contributed by GamerBen144
The game has unused music that may have originally been planned for use in one of the game's maps.
Contributed by GamerBen144
Mega Man X5
Duff McWhalen/Tidal Makkoeen originally had a different unique theme, as opposed to the remix of Bubble Crab's theme from Mega Man X2 in the final game.
Sonic Heroes
All 12 playable characters have dialogue in the game that goes completely unused. The audio references an object that's referred to as an Omochao-themed gate. This gate would've been opened via the use of a nearby Omochao. However, no such "Omochao Gate" appears anywhere in the game, and Omochao himself does not physically appear in any level of the game either.
Contributed by PirateGoofy
Sonic Heroes
A lot of Team Rose's levels end at a much earlier point than Team Sonic and Dark's. However, through the use of glitches, exploits, or cheats, it's possible to go past the goal ring with Team Rose and go to areas that are only accessible to the two other aforementioned teams. The same thing can also be done in some of Team Chaotix's levels as well.

Interestingly, the characters of both Team Rose and Chaotix have fully voiced and functioning dialogue for these normally inaccessible areas.
Contributed by PirateGoofy
Alien: Isolation
At one point in development, it was planned for the Working Joe enemy to quote lines from William Shakespeare in a malevolent manner. However, it was ultimately decided it didn't fit with the tone of the game and the few recorded lines were cut from the game.
Contributed by ZpaceJ0ck0
JoJo's Bizarre Adventure: Eyes of Heaven
There are unused voice files in the game for Part 6 Jotaro, who isn't present in the final game aside from an image in the game's credits.
Contributed by ZpaceJ0ck0
Found within the game's data are unused themes of the mini-games "Let's Get a Move on" and "Pandemonium" from Mario Party 3 and 9 respectively, suggesting mini-games from Mario Party 3 and 9 that used those tracks were intended to be included in the game.
Contributed by CuriousUserX90
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