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Marvel vs. Capcom 2: New Age of Heroes
In the Japanese version of the game "Air Combos" are referred to as "Aerial Raves". There is a sound file in the international versions of the game of the announcer saying "Aerial Rave!", which goes unused due to the change.
Contributed by Takahashi2212
There's an unused underwater variation of the Freezeezy Peak theme which cannot be heard in-game as the water in that level is too cold (and too shallow) to swim in. Even if the player travels through the icy water submerged after having been turned into a walrus by Mumbo, the music still won't change.
Contributed by CuriousUserX90
Shadow the Hedgehog
There were plans to have Sonic in the game's multiplayer mode although this idea was cut early on in development. The only thing that remains of him in the game's memory is his Japanese voice clips.
Contributed by Mr. Kite
Super Smash Bros. Melee
Captain Falcon has unused audio of himself saying "Come on!" and "Blue Falcon!". Both of these audio clips later appeared in the game's sequel.
Contributed by MeleeWaluigi
Mega Turrican
There is a song that can be easily accessed in the sound test that never appears in-game. It resembles part of a track from its Amiga port, Turrican 3.
Contributed by MeleeWaluigi
Blast Corps
The game contains several unused sounds:
• There are several unused copies of the "Warning!" sound that gets played when the Carrier is in danger of colliding with an obstacle.
• Another is a voice clip of Spike asking the player "What's the matter with you?". It is not used in the final version of the game, but can be found between the voice clips of "Give me a break!" and "You keep this up!".
Contributed by MeleeWaluigi
Super Smash Bros. for Nintendo 3DS and Wii U
There is an unused Game Over jingle leftover in the game's files. The song is not used anywhere in the game.
Contributed by MeleeWaluigi
Super Smash Bros. for Nintendo 3DS and Wii U
The match end tune from Street Fighter II can be found in the game's files. However, a remix of this tune was used instead for Ryu's win theme. The unused tune was most likely a placeholder during development.
Contributed by MeleeWaluigi
Night Warriors: Darkstalkers' Revenge
In the arcade version, there are 2 unused sounds of Felicia:
• One is Felicia making a screeching sound.
• Another is Felicia saying "Katta!"
Contributed by MeleeWaluigi
Team Fortress 2
There are 5 unused death sounds in the games files for the scrapped Civilian class.
Contributed by MeleeWaluigi
There's a set of unused voice lines available in the game's files which clearly represent an African-American male for the United States Forces' Rear Echelon unit. It is unknown why this version of the unit was cut from the game.
Contributed by Makarov
Sonic the Hedgehog (2006)
The English voice actress "Veronica Taylor" was intended to do the voice of "Princess Elise the Third", she even recorded all her lines for the game, but for unknown reasons, she was replaced by "Lacey Chabert." Even in an interview with GameSpy, they ask her:

GameSpy: Did the people at Sega tell you why they wanted you for this role?

Lacey Chabert: They just told me that they thought my voice was appropriate for the character.
Contributed by ProtoSnake
Civilization V
Three unused World Wonders exist in the game's data. These are the Large Hadron Collider, which only has a completion theme and placeholder image, the Panama Canal, which only has an icon and completion image, and the Three Gorges Dam, which has an icon, image, and unused space for a completion theme.
Contributed by Kitsune Hawk
Civilization V
Several unused "new technology discovered" voice clips can be found within the game's data. These include files for Calculus, Patronage, Publishing, and an early quote for Ballistics.
Contributed by Kitsune Hawk
Heroes of the Storm
When recording dialogue for a character, the voice actors gave three different versions of each line.
Contributed by Psychospacecow
Sonic Generations
In the original E3 demo for the 3DS version of Sonic Generations, a remix of the Doomsday Zone's theme from Sonic and Knuckles can be heard.
This music is not present in the final game.
Globetrotter 2
Within the game's files are several "trivia correct" sound effects for cities exclusive to the original Globetrotter. This could possibly mean that the sequel was made from the data of the original game.
Contributed by Kitsune Hawk
Ratchet & Clank Future: A Crack In Time
There are cut quotes from Alister Azimuth in the game's main sound bank.
These include: Going on a secret outskirts mission with Ratchet's father, Kaden, in the Orrack Minor.
Kaden winning the Agorian Battleplex.
Kaden dating Ratchet's mother in Vapedia.
Seeing Lorna Cross, a relative of Angela Cross.
Contributed by ReakMayhem
New Super Mario Bros. Wii
The game's files contain an unused fanfare sound, named "cheepfanfare_lr.ry.32"
Contributed by MeleeWaluigi
Globetrotter 2
Within the game's files are three unused cities: Oslo (Norway), København (Denmark), and Stockholm (Sweden). Despite being unused, they appear to be fully playable if hacked into the game, have their own musical intros, and have batches of trivia questions like all the other cities.
The data for these cities seems to be left over from the original Globetrotter, suggesting they were planned to return like the other reused locations.
Contributed by Kitsune Hawk
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