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Duckman: The Graphic Adventures of a Private Dick
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Lemmings
subdirectory_arrow_right Scooby-Doo (Franchise)
1
Attachment Lemmings was originally going to use a soundtrack of plagarised copyrighted music, something that was common in microcomputer games the decade prior, including pop songs and television theme songs. In the final game, these were swapped for public domain songs, though a sample of Don Messick as Scooby-Doo used for a cover of the Scooby-Doo & Scrappy-Doo theme song would be retained in the How Much is that Doggie in the Window? music track. The Mission: Impossible theme seems to have been chosen in reference to a fad on British television at the time of showing squirrels performing stunts to the song.
Max & the Magic Marker
1
The NTSC release of the Nintendo DS version of Max & the Magic Marker has the entirety of the song "Wonderwall" by Oasis in its files, complete with audio tag metadata and the cover artwork of their album (What's the Story) Morning Glory?.
Nickelodeon All-Star Brawl
1
Attachment 3 items from Nickelodeon All-Star Brawl were removed before the items update: a fart cloud, the Krusty Krab blimp, and a wrench set. The fart cloud and blimp's use are not fully known, but the wrench set would've created a platform like Toph's down special. They were rejected "because they weren't that fun".

In the files of the game, there is content implying two other potential appearances for the Krusty Krab Blimp: a texture for the Kids' Choice Awards blimp, and voice lines from the announcer referencing the Teenage Mutant Ninja Turtles' blimp, which is used in April's up special, as an item.
person Rocko & Heffer calendar_month January 9, 2024
Items, wrench set's use is mentioned in replies:
https://twitter.com/diegotzee/status/1534679049007767553

Turtle and KCAs Blimp:
https://tcrf.net/Nickelodeon_All-Star_Brawl
Star Wars: Monopoly
1
Attachment Star Wars: Monopoly contains a set of two unused lyric music videos, which are both in-jokes welcoming new employees to Artech Studios.
Nickelodeon All-Star Brawl 2
1
Nickelodeon All-Star Brawl 2, like the first game, contains unused calls from the announcer. Interestingly, a good chunk of these voice calls are for characters who could be clones or otherwise have a similar body shape to playable fighters, such as DoodleBob, Dark Danny Phantom, Nermal, Abrasive SpongeBob, Squilliam Fancyson, and La Tigresa. Perhaps most interestingly, Lucy Loud's ghost ancestor, Lucille Loud, is the only The Loud House character with an unused announcer line, despite the show's protagonist Lincoln having been cut from the first NASB and the show being based on a large ensemble cast of sisters. Michelangelo and Leonardo are the only cut veterans from the first game with unused announcer voice clips. None of them are from new shows, with a technical exception in the form of the name "Tak", which most likely refers to the Invader Zim character, as she would fit a clone role being an Irken invader like Zim, but could also potentially be for the titular character from the Tak series, though this is unlikely given that the game series had effectively been abandoned by Nickelodeon following the cancellation of its animated series in 2009.

Strangely, before the unused voice lines were dumped and publically uploaded to the internet, an almost entirely accurate list circulated online with Goku from Dragon Ball listed as an announcer call, likely a meme-based in-joke regardless of if it is real or fake, a name which was not included when the voice calls got datamined proper.
person Rocko & Heffer calendar_month December 16, 2023
Muppet RaceMania
1
Attachment Muppet RaceMania has unused credits dialogue from Statler and Waldorf, commenting on different names and job titles. This includes Steve and Jamie Riding, two Traveller's Tales employees who were not credited in the final game.
Super Mario 3D World + Bowser's Fury
1
Super Mario 3D World + Bowser's Fury has unused character select screen voice clips from Toadette ripped from Captain Toad: Treasure Tracker, suggesting she was going to be a playable character at some point.
Mario Forever
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Attachment Mario Forever, between versions 3.5 and 4.4, used an audio track that was a "fart version" of the Super Mario World 2: Yoshi's Island castle theme as the Hardcore World 1-4 music. Prior to its addition, some versions of the game had an unused version of the fart castle theme with Luigi impressions by developer Michał Gdaniec non-melodically interspersed.
PaRappa the Rapper 2
subdirectory_arrow_right PaRappa the Rapper (Game)
1
Attachment There is an unused 7th stage in PaRappa the Rapper, which seems to be an encore of the final stage where audience members - including PaRappa's rival Joe Chin - come on stage and copy PaRappa's rhymes instead of the other way around. This concept would be used in PaRappa the Rapper 2 as an encore following the final stage's Cool Mode.
Who Wants to be a Millionaire: Party Edition
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Pajama Sam 2: Thunder and Lightning Aren't so Frightening
1
J. Langston III's original name during development was J. Langston Popsicle III, or "Popsicle" for short, but had to be changed due to Popsicle being trademarked by Unilever. Multiple lines were spliced to remove "Popsicle", though one was removed and one was re-recorded.
Putt-Putt Goes to the Moon
1
Attachment There are four unused voice clips intended for the Newscaster on Putt Putt's radio that appears to be a developer in-joke. When put together they read:

"A criminal suit was filed against Mr. Firebird. He is accused of purposeful wrong-doing and criminal neglect. It is believed that Mr. Firebird's negligence caused Putt-Putt's unfortunate accident earlier today."
SpongeBob SquarePants: Battle For Bikini Bottom
subdirectory_arrow_right Scooby-Doo! Night of 100 Frights (Game)
1
Inside the files of SpongeBob SquarePants: Battle for Bikini Bottom, you can find a video from Scooby-Doo! Night of 100 Frights, an earlier game by the same studio, Heavy Iron. It is unknown if this is a leftover from building Bikini Bottom off of 100 Frights' engine, or a cross-promotion that was veto'd by either Warner Bros. or Nickelodeon.

What some may find more interesting, however, is a now-deleted YouTube upload of the unused cutscene colloquially known as the "Cursed YouTube Video" which was based on a corrupted video file and as such featured disorientating, lagging sound; an inaccurate timer for video length; visuals that cut out; and a buffer that would begin at an exact point and continually play regardless of the viewer's internet speed.
person Rocko & Heffer calendar_month November 13, 2023
Article on the "cursed" upload:
https://boingboing.net/2019/06/13/cursed-youtube-video.html

Replica video, albeit with multiple glitches fixed:
https://youtu.be/ieP4C6BkphY
Sonic and the Secret Rings
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An unused voice clip has Sonic wishing the player happy birthday based on the Wii's birthday data.
Um Jammer Lammy
subdirectory_arrow_right Um Jammer Lammy Now (Game)
1
Stage 1 of Um Jammer Lammy was incomplete in the original PlayStation version, not being accessible in either multiplayer or PaRappa's story. With a GameShark code, a US player can access an unfinished version of PaRappa's stage 1, which has no animations and only uses triangle buttons. Stage 1 would eventually be finished for Um Jammer Lammy NOW!, released 9 months after the PlayStation version, with Rammy and PaRappa support.

Stage 1 is the only PaRappa stage to use the instrumental of the Lammy version.
Arthur! Ready to Race
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There are unused voice clips in the files of Arthur! Ready to Race for Muffy Crosswire, Binky Barnes, and Arthur's dog Pal, implying that they were intended to be playable racers at some point in the game's development.
PaRappa the Rapper
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Attachment The files for PaRappa the Rapper contain an empty "Stage 4" directory, meaning that the actual stage 4 is labeled stage 5 internally - concept art shows that General Potter, Sunny Funny's father who only appears briefly in the final game, was supposed to be the missing teacher. Rodney Greenblat does not remember what Potter's stage would've entailed, though Potter would be a prominent character in PaRappa the Rapper 2, albeit still not having his own rap.
Pac-Man World Rally
subdirectory_arrow_right Snoopy vs. The Red Baron (Game), Peanuts (Franchise)
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Attachment Inside the prototype Xbox version of Pac-Man World Rally, files pertaining to Snoopy from Peanuts and a vehicle for him can be found. While the initial discovery of these files left a lot of mystery over whether they were leftovers from another project or a scrapped crossover, a concept image from World Rally would emerge shortly after revealing Snoopy was indeed planned as a crossover racer.

Smart Bomb Interactive, the developers of Pac-Man World Rally, worked on the game Snoopy vs. the Red Baron around the same time, and a few shared files from that game including placeholder cutscene dialogue can also be found in Pac-Man World Rally's data.
person Rocko & Heffer calendar_month October 12, 2023
Jingle Brawl
subdirectory_arrow_right Planet Sheen (Franchise)
3
In Super Fall Brawl, one of the many reskins of Jingle Brawl, the new character was intended to be Sheen Estevez from Jimmy Neutron, in promotion for his then-new spin-off series Planet Sheen. However, Sheen was not coded correctly, making him near-impossible to beat in a fight. The game's second update would remove Sheen and his stage completely, and he would never be added back in, making Fall Brawl the only Super Brawl game without any new combatants. Sheen would return in Super Brawl 2, though the House of Pain stage, based on the first episode of Planet Sheen, would be swapped for a Zeenu stage generally based on Planet Sheen instead of a single episode.
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