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Resident Evil 2
In an interview, Noboru Sugimura stated that Leon was originally supposed to start out in civilian attire. There would've been a scene between him and Marvin at the police station where he'd change into his police uniform.

"It’s true that with Racoon City destroyed, the police wouldn’t be actively on duty, so there’d be no real need for Leon to change into his uniform… but we wanted to show his determination to protect both the city and his principles by having him change into his uniform regardless. It was a scene with a lot of meaning. Unfortunately, due to a problem with the CG it got cut."
Contributed by ProtoSnake
Batman: Arkham Knight
Sefton Hill stated on reddit that they were originally going to include an interactive combat battle against Rocksteady employees, in the game's credit. And each time the player got a knockdown, the developer's names and roles in development to appear during the slow-motion. It would've been used for the new game plus, but due to time constraints, they have to remove this feature.
Contributed by ProtoSnake
Unused text in the GBA version's files suggest that all of the in-game spells (except for Expelliarmus) were planned to be upgradeable.
Contributed by GamerBen144
Paper Luigi was originally intended to be playable as well, but he ended up being excluded, because the game became too complicated with his implementation.
Contributed by CuriousUserX90
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In the NES version, there are unused sprites suggesting that Spider-Man was once planned to climb walls.
Contributed by GamerBen144
In the PS2, GameCube, Xbox, and PC version's files are removed game modes. These modes include Tournament, Burnout, Knockout, Car Show, and an otherwise undefined "GT" mode that hadn't appeared in previous entries.
Contributed by GamerBen144
Club Penguin: Game Day!
Unused data can be found in the game’s files suggesting that the Sensei, Rockhopper, the Jet-Pack Guy, and a robot from the PSA missions were going to be fully functional characters.
Contributed by GamerBen144
Pokemon Gold & Silver
Originally, the region of Johto was based on the entirety of Japan, rather than just the Kansai region, with towns and dungeons based on areas within the country, such as Hokkaido (called North in the Spaceworld 97 demo), Osaka (which was called West and likely became Goldenrod City) and Mt. Fuji (which likely became Mt. Silver). Due to this, Kanto, which was based on the region in Japan of the same name, was compressed into a single map, with Blue as the Gym Leader.
Contributed by Cavery210
Pokemon Gold & Silver
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Evolved and pre-evolved forms for Tangela, Qwilfish, Goldeen, Vulpix, Paras, Ditto, Doduo, Meowth, Mr. Mime, Growlithe, Lickitung, an alternate evolution for Weepinbell, Farfetch'd, Pinsir and a Grass type evolution for Eevee, were implemented in the demo featured at Nintendo's Spaceworld 97 show. All of these evolutions were cut from the final product.
Contributed by Cavery210
Mega Man 4
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There was originally going to be a Sphinx themed mini-boss in Pharaoh Man's stage. It was functional in some demo versions of the game, but the Sphinx is not present in the final release.
Unused menu icons that appear to be a movie viewer, language selection, quit option, and control configuration can be found in the game's data.
Contributed by GamerBen144
The developers planned to expand the game with more DLC, including a multiplayer mode, but these plans were canceled as a result of poor sales.
Contributed by Operationgamer17
Unused code in the GameCube, PlayStation 2, and Xbox versions suggest that Nigel the Pelican was being developed as a playable character.
Contributed by GamerBen144
There are unused death animations for SpongeBob in the PlayStation version.
Contributed by GamerBen144
Unused audio clips regarding Numa Bay can be found in the PlayStation 2 and GameCube's files. The Game Boy Advance version still includes this stage in the final version.
Contributed by GamerBen144
In the DS version's files are unused texts regarding Wi-Fi, suggesting that such mode may've been planned at one point during development.
Contributed by GamerBen144
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A normally inaccessible room can be found in the game's data. The room seems to be based on Spongebob's living room as it was depicted in the episode "Jellyfish Jam".
Contributed by GamerBen144
There is an unused animation of Patrick being hypnotized in the GameCube version.
Contributed by GamerBen144
Mortal Kombat (2011)
An unused audio file suggests that Brutalities from Ultimate Mortal Kombat 3/Mortal Kombat Trilogy were going to return. However, they were cut from the final game, though they would return in Mortal Kombat X.
Super Mario Galaxy
There are unused animations of Mario performing punches and playing Tennis.
Contributed by GamerBen144
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