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WipEout 3
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A prototype version of this game contained an item, called "Flametrail", which is not present in the final release of the game. It is theorised this item would use the jet engines of the ship as a means of damaging other ships.
Contributed by psyducklover13
Sonic the Hedgehog 2
In the January 1993 interview with game's programmer Yuji Naka published in the Beep! magazine, he stated that the rumors about Tails being a girl or Sonic's girlfriend wasn't true, he was always intended to be a boy from the very beginning. He also stated that Tails' name was originally Miles for most of the game's development. His nickname first came up from during a meeting with a producer from ABC.
Contributed by ProtoSnake
Although announced, the game was never released in Europe. The release date had been constantly pushed back from its original June 24th, 2005 date before being cancelled altogether with no official explanation.

One rumor that circulated about why the European release was cancelled were false claims that the game's unique gyroscope cartridge required mercury, which the European Union had banned from use in certain electrical and electronic products, to help the gyroscope function.
Contributed by GamerBen144
Shining Force: Resurrection of the Dark Dragon
It is possible to unlock an alternate ending sequence featuring Yogurt. The requirements to unlock this ending are unknown, but an unsubstantiated claim on a fan forum suggests it could be tied to unlocking the alternate bikini outfits which are only in the Japanese version of the game.
Contributed by pixelrbv
Metroid Dread
A game with the same title was originally planned to release on the DS. In 2005, IGN got hold of an official internal Nintendo software list that revealed a number of key DS games set to be announced in the future. All of the games on the list were eventually announced and released except for one project simply titled "Metroid Dread". However, the title quickly disappeared from Nintendo's title plan lists and in magazine articles before that year's E3.
Contributed by DrakeVagabond
Mega Man X
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Contrary to popular belief that Vile's character design was inspired by bounty hunter Boba Fett from the Star Wars franchise, and that his Japanese name VAVA (ヴァヴァ) was changed to Vile for the international release out of fear of a lawsuit from Lucasfilm due to the letters "B" and "V" sometimes being used interchangeably in Japanese causing the name to appear too similar to "Boba", Capcom character designer TOM-PON stated in a 2012 interview that VAVA's design was actually inspired by the character Bubba Zanetti (ババ・ザネッティ, transliterated as Baba Zanetti) from the 1979 film "Mad Max".

In Mega Man X8, Vile's primary color scheme was intentionally changed from purple to green to more closely resemble Boba Fett in reference to their similarities.
Contributed by MehDeletingLater
Series: Bomberman
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A game tentatively titled "Bomberman" was originally planned for release on the Nintendo 3DS in 2011. From what little footage and screenshots exist of the game, it appeared to have similar gameplay to Bomberman 64, while also being one of the only games in the series to have Bomberman use a health bar instead of health stock. The game would have centered around Bomberman as he tries to save Central City from a robotics corporation, while possibly getting turned into a robot himself as implied by the game's tentative box art. It would have also had a Battle Mode similar to previous entries in the series that was rumored to be compatible with future Bomberman games for the 3DS should those have been made.

The game was announced in an overview trailer released in February of 2011 showcasing games for the 3DS that would release later that year, but was cancelled the following month due to the closure and acquisition of Hudson Soft by Konami.
Contributed by GamerBen144
Series: Doctor Who
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According to the August 1994 issue of magazine Mean Machines Sega, a Doctor Who game for the Mega Drive / Genesis was in development by SEGA around the time Steven Spielberg was involved in working on the show, but nothing else was known about this.
Contributed by KnowledgeBase
Developer: Nintendo
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Revealed in concept art by former Retro Studios employee Sammy Hall, Retro Studios actually worked on two major projects for Nintendo using two of their biggest IPs before Nintendo cancelled them for unknown reasons.

One of them was a project in the Mario series centered around the supporting character Boo. Little is known about the project outside of the Concept art, but hints released with the concept art tease that it would have been released for one of Nintendo's handhelds (such as the DS) as well as there being things in the game referred to as "possession powers" and "Broomies".

The other game, rumored to be centered around the character of Sheik from The Legend of Zelda series, was more elaborate. Hints leaked by Hall and released with the concept art suggest that it would of been about, and centered around, the origin of the Master Sword in the Bad Timeline and would feature "the last Sheik" as it's main character. The game would have also seen the Dark Gerudo tribe engaging in their decade-long birth to Ganon. The project was describe as an "Action/RPG".
Contributed by PirateGoofy
Donkey Kong Jr.
The development of the first Donkey Kong game was outsourced by Nintendo to Ikegami Tsushinki, a company who is believed but not confirmed to have previously worked with Nintendo on several of their early ventures into arcade games. They produced and sold to Nintendo somewhere between 8,000 and 20,000 printed circuit boards for Donkey Kong, and it is believed that Nintendo went on to copy an additional 80,000 boards from this batch without Ikegami's permission. Despite the sale, because no formal contract was known to have been signed between the two companies, Ikegami owned the source code to Donkey Kong as they had created it, and never sent it over to Nintendo.

In order to create a sequel on the coattails of the success of the first game, Nintendo employed subcontractor Iwasaki Giken to reverse-engineer Donkey Kong so Nintendo’s staff could develop the game's sequel, Donkey Kong Jr. Should this narrative be verifiably true, this would make Donkey Kong Jr. Nintendo's first "in-house" video game created by themselves without any assistance from outside development companies. Ikegami viewed this use of the source code as blatant copyright infringement, and sued Nintendo in 1983 for ¥580,000,000 (around $91,935,800). A trial in 1990 ruled that Nintendo did not own the source code to the original Donkey Kong, and the parties settled out of court the same year for an undisclosed amount.
Contributed by MehDeletingLater
The game faced controversy around its release, as it was reported that Ubisoft initially recalled copies of the game in the UK due to a line that was considered offensive. Ubisoft refuted this however, stating the title wasn't being recalled. The game was later re-released in the UK with a PEGI 12 rating.
Contributed by SkullRabbidX
Rock Band 2
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In the Game Modifiers menu, one of the cheat options is called "Awesomeness Detection". Its description states that it "Lets Harmonix know that you are awesome!", and Harmonix claimed that high-level players should play the game with this option turned on without actually revealing what it does, causing confused players to speculate on what it did. The Official Harmonix Podcast confessed in their 11th episode on February 26, 2010 that it did nothing.
Contributed by MehDeletingLater
While the game was briefly released physically and through Nintendo's eShop on the Switch, the game was later made unavailable for purchase. The original rumor was that the game was using the Switch's hardware to mine cryptocurrency, but this was later discredited by the game's producers.
It was revealed that the reason for the game's quick removal from sale was due to a lawsuit between the game's publisher, Planet Entertainment, and IP owners Office Create. The lawsuit claims that Planet Entertainment's license to use the Cooking Mama IP expired the day before Cookstar's release.
Contributed by KidDivinegon
Mischief Makers
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At the end of the game, Spoiler:the game's three previous bosses merge their mechs together to form "The Beastector", the final boss of the game. The mech's design seems to pay homage to a few notable Japanese mechs, such as the Gundam robots from the Mobile Suit Gundam series. Similarities include the distinct V-shape on both of their heads, as well as the use of a beam rifle similar to the ones from the Gundam series.

The way each of the individual mechs morphs into a single bipedal mech is also reminiscent of the Megazord from Super Sentai (Power Rangers in the west).
Contributed by Castle23clash
Pokémon X & Y
In the Battle Mansion, the player can fight against a Beauty trainer. After beating her in the English version, her response is "Yes, a mere half year ago I was a Black Belt! Quite the transformation, wouldn't you say?". In the Japanese version, her response is translated as "I was a Karate King a half year ago: the power of medical science is awesome wouldn't you say?!".

Whilst differently portrayed, both versions hint that the Beauty trainer is transgender (black belt is a male-specific trainer class; same for Karate King in Japanese).
Contributed by Castle23clash
Overwatch
NSFW - This trivia is considered "Not Safe for Work" - Click to Reveal
On May 5th, Overwatch entered public beta. Coinciding with this event, the pornography-hosting website Pornhub reported that its searches for the game had increased by 817%. More than 600,000 searches for Overwatch related content on Pornhub had been made by May 23rd. Additionally, a website dedicated to Overwatch content by the name of OverwatchHentai.net was created.

Given the nature of said content and the game itself being intended for a more broad audience, numerous takedown orders have been filed against creators of this 3rd party content, allegedly due to some creators using stolen assets taken from the game.
Contributed by Psychospacecow
Series: Pokémon
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Before the release of Pokemon Gold & Silver there were rumors about Marill being a mysterious new evolution to Pikachu and Raichu called Pikablu, somehow achievable in Red and Blue. These rumors were nothing more than conjecture by fans due to the lack of information at the time. However, this name actually made it into one of the official Pokemon movie trading cards by Topps. This is despite Marill's actual Japanese name even being mentioned on the official Pokemon website. It was corrected in a later edition of the set, but for a time it only served as fuel for the rumors.
Contributed by Mass Distraction
Sonic CD
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In the Japanese manual for Sonic CD, Amy Rose is referred to as "Rosie the Rascal".
In the U.S. Manual, her name is listed as Princess Sally.

There are theories that her name was changed to Princess Sally in the U.S. manual of Sonic CD to tie the game to the Archie Comics, or the Saturday morning cartoon.
Contributed by ABOhiccups
Chaos Wars
It's believed that all of the game's voice actors were family members of Chris Jelinek, the CEO of the game's North American publisher, O3 Entertainment. In the credits, each of the game's voice actors has the surname "Jelinek". This is the reason why the game is notoriously known for its bad voice acting.
Contributed by KnowledgeBase
The Matrix Online
Ubisoft were originally meant to publish the game, however, they later backed out. It's unknown why but it was speculated that this was due to the under-performance of the last two Matrix films. The MMO was instead published by SEGA.
Contributed by KnowledgeBase
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