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Street Fighter III
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Originally, Ken was going to have more moves, but that idea was scrapped, due to his "Shoryuken" move being too strong.
Contributed by ProtoSnake
Resident Evil 2
In an interview, Noboru Sugimura stated that Leon was originally supposed to start out in civilian attire. There would've been a scene between him and Marvin at the police station where he'd change into his police uniform.

"It’s true that with Racoon City destroyed, the police wouldn’t be actively on duty, so there’d be no real need for Leon to change into his uniform… but we wanted to show his determination to protect both the city and his principles by having him change into his uniform regardless. It was a scene with a lot of meaning. Unfortunately, due to a problem with the CG it got cut."
Contributed by ProtoSnake
Uncharted 4: A Thief's End
According to an interview with Neil Druckmann, Cassie Drake was originally going to be a male character, but this was change their female lead character concept artist. The artist wanted Nate & Elena's child to be a girl, and Neil was convinced by her decision.
Contributed by ProtoSnake
In an interview, Naoto Oshima was asked if the blue birds were a direct reference to the game Flicky. Oshima said yes, and also mentioned that he asked game's designer Yoji Ishii's permission to use Flickies in his work.
Contributed by ProtoSnake
Batman: Arkham Knight
Sefton Hill stated on reddit that they were originally going to include an interactive combat battle against Rocksteady employees, in the game's credit. And each time the player got a knockdown, the developer's names and roles in development to appear during the slow-motion. It would've been used for the new game plus, but due to time constraints, they have to remove this feature.
Contributed by ProtoSnake
Series: Yoshi
The sound effects Yoshi makes are noises made by Kasumi Totaka sped up.
Contributed by GamerBen144
In an Dengeki and Marukatsu Megadrive magazines interview, game's graphic designer Toshio Yamamoto stated that his team didn't use a planning document for the game.
Contributed by ProtoSnake
Street Fighter III
Makoto was originally planned to be introduced in "Street Fighter III 2nd Impact: Giant Attack", but time restrictions led to her not being included.
Contributed by ProtoSnake
Chrono Trigger
NSFW - This trivia is considered "Not Safe for Work" - Click to Reveal
During development, Ayla's animations sported bouncier breasts, but this facet of her animations was toned down before release.
Contributed by ProtoSnake
Skate/Sammy was originally planned to wear roller skates, but they were replaced with roller blades due to their popularity at the time.
Contributed by ProtoSnake
Star Wars: The Old Republic
In 2018, former game director for Star Wars: The Old Republic, James Ohlen, said in an interview with GameInformer that he regretted having not pushed it to be "Knights of The Republic online" as opposed to making it traditional in the style of World of Warcraft, referring to it as "Star Wars World of Warcraft."
Contributed by KnowledgeBase
Hyrule Warriors
The "Under Siege" musical theme appears to be based on part of Gustav Holst's "Mars, the Bringer of War" suite from Opus no. 32 "The Planets", this is appropriate due to the heavy war theme of the game and the situation the characters are in when the theme plays.
Contributed by PirateGoofy
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The Arcana Edition of the game, which will be released for the Nintendo Switch and PlayStation 4 exclusively in Japan, comes packaged with exchangeable sleeves and a set of tarot cards featuring various fighters from the series.
Contributed by KnowledgeBase
Sonic the Hedgehog 2
In an interview, art director Yasushi Yamaguchi was asked about how his team came up with the idea of having 2-players, he commented:

"The development of Sonic 2 was informed by two factors: the things we couldn’t do in the first game, and the response/feedback from players. The idea of controlling Tails came from programmer Yuji Naka, who wanted a kind of “1.5 player” game—something where it would be ok if the second player died. He wanted to allow for a tandem experience where both skilled and unskilled players could enjoy the game together."
Contributed by ProtoSnake
Kingdom Hearts III
According to Tetsuya Nomura, the aesthetic and environment design for part of the Hercules-based "Olympus" world was primarily inspired by California's Yosemite National Park, despite, story-wise, taking place in Ancient Greece. This decision came about when co-director Tai Yasue had visited the real-world location.
Contributed by PirateGoofy
When Miis speak the word "Direct", they'll do the pose that Satoru Iwata was known for having done in Nintendo Directs when saying "Directly".
Contributed by CuriousUserX90
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Solid Snake's series logo was changed from the FOX emblem that was used in Super Smash Bros. Brawl, to the exclamation point seen when being caught in most Metal Gear Solid games.

This is likely because the FOX emblem (which first appeared in Metal Gear Solid 3: Snake Eater) is also commonly associated with series creator Hideo Kojima and his company Kojima Productions, a former subsidiary of Konami. Kojima left Konami in 2015 and the removal of the FOX emblem to represent the series is likely a biproduct of the split.
Contributed by Boyobmas
When asked about the game’s subtitle, a developer stated that the game was originally going to be titled "Bomberman Begins”, but due to the release of the film Batman Begins, they opted against using that title. The name “Act Zero” was then chosen, as, to them, it represented a new beginning, and a fresh start.
Contributed by Operationgamer17
Series: Harvest Moon
The Bokujō Monogatari series, as it's originally known in Japan, which translates to "Farm Story", was known in the West as Harvest Moon up until 2014 where it was changed to Story of Seasons. This was because Western localization of the series was handed over to XSEED, a subsidiary of Marvelous AQL who owns Bokujō Monogatari, instead of to Natsume, who had been localizing the series in the West since the very first title. Because Natsume owned the trademark for Harvest Moon and not Marvellous, Natsume decided to create their own series of original games under the Harvest Moon name, prompting XSEED to rename the Bokujō Monogatari series in the West to Story of Seasons.
Contributed by KnowledgeBase
Ninja theory originally signed a deal with Green Screen to publish the game, however, Green Screen went out of business a month later, resulting in Bandai Namco picking up the title.
Contributed by Operationgamer17
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