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LittleBigPlanet PS Vita
Colonel Flounder and Mrs. Sunshine's eyelids are loaded as separate models rather than as a part of their bodies, most likely to help with blinking animations. It's possible to see what they look like without their eyelids in Create Mode by placing a Sackbot wearing either character's costume in front of any material and then hiding the Sackbot. While the Sackbot will appear transparent, its eyelids completely disappear.
Contributed by MehDeletingLater
Sonic Heroes
Pressing the Action/Attack Button and one of the Switch Character buttons on the same frame simultaneously will cause the Flying-type character's controls and animations to glitch out. When this happens, the player will unnaturally accrue 1/3 of their Team Blast meter, meaning that doing the glitch three times will completely fill up the meter, allowing the player to use Team Blast far more frequently than usual.
Contributed by PirateGoofy
Sonic Heroes
In numerous levels there are Gongs that Power-type characters must attack in order for their respective team to progress. However, if the player has full Team Blast meter at these Gongs then they can softlock the level or story mode with a glitch. To do this, after using a Power-type attack on the Gong the player must then rapidly switch to the Flying-type character when just getting off the ground, then the player must immediately use their Team Blast. If done right, then the characters will be stuck in an extremely glitched Flying Formation in a black void with no way of getting out, forcing the player to quit the level or turn off the game.
Contributed by PirateGoofy
Sonic Heroes
If the player uses an "Infinite Rings" cheat or hack then selects the Casino Park stage in Team Chaotix's story mode, the opening cutscene of Casino Park and the "level finish" cutscene will play at the same time and cause the animations to overlap into a glitchy mess. This is due to the mission of Casino Park being to collect 200 rings, a task that the hack accomplishes upon the level's immediate start-up.
Contributed by PirateGoofy
Resident Evil 4
In the Meta Quest release, while hiding in a dumpster, Ashley's model will be in a frozen state. However, her hair and clothing will still be affected by the wind.
Contributed by ShiftyBadger
Super Smash Bros. Ultimate
Although the Maximum damage a character can accrue during a single stock is 999% normally, due to a glitch, the lava in both the Super Mario Maker stage and a Stage Builder stage can make the damage cap exceed the 999% amount. In order for a player to achieve this they must play in a certain layout of Super Mario Maker or a built stage that features lava under impenetrable platforms so the character that is trapped by the lava continually gains damage. If the trapped character is at 999% and the damage increases, it actually is exceeding the cap despite the display appearing to cap at 999%. However, this amount of damage can be seen if the opposing player uses an incredibly weak move (i.e. Mario's Fireball) on the trapped character, which would have higher knockback than usual and possibly OHKO, or if the damaged character is grabbed, as the grab duration (something that's determined by the grabbed character's damage) will last longer than it would at 999%. However, using a certain move that will not OHKO the damaged character, like Mario's Cape, will reset the invisible damage and the character's knockback and grab duration will go back to 999%.
Contributed by PirateGoofy
Back 4 Blood
In Back 4 Blood's Beta there was an unintentionally defective ladder in a warehouse section of the game that accidentally caused the players character to die upon using it. The game's devs decided to poke fun at this, after fixing said glitch in the final release of the game, by adding graffiti on the wall adjacent to the ladder that tells player to use caution when using it. They also had Mum comment on the "suspicious" ladder when she approaches it by telling the other characters to be careful on it.
Contributed by PirateGoofy
Deltarune
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In Chapter 2, Kris' eye can briefly be seen during the cutscene that plays whenever they and Susie enter a Dark World, appearing just before the pair plunge down at the end of the transition. This appears to nod to a graphical quirk present since Chapter 1, where the pixels in Kris' sprite will occasionally blend together while walking around, resulting in a red dot sometimes appearing in roughly the same area of their face by mistake.
Contributed by game4brains
Resident Evil 4
In the Meta Quest release of the game, in Chapter 4-1 in the fire dragon room, after the player has taken down the last Los Illuminados member on the fire dragon, some of the hitboxes where the chains once were can be aimed at, but are completely invisible.
Contributed by ShiftyBadger
Resident Evil 4
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NSFW - This trivia is considered "Not Safe for Work" - Click to Reveal
In the Meta Quest release of the game, in Chapter 2-3 when the player is given the option to take the path with the second El Gigante, if Ashley is grabbed by El Gigante, and the player does enough damage to make it drop Ashley, she will lose her right eye model until the player has left the area.
Contributed by ShiftyBadger
The Sims 3
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In June 2010, several players noticed that a package file was attaching itself to other packages in The Sims 3. The file was a corrupted girl doll object titled "Girl Doll Dressed", which was incorrectly cloned from the Teddy bear. Game installations became "infected" by players downloading lots, houses or Sims with the hidden doll attached, similar to how computer viruses spread, and the doll was determined to cause longer loading times and game crashes. Players then unknowingly uploaded these infected packages to The Exchange, the game's online custom content workshop, causing it to spread to even more players.

Many Sims community sites began reporting the issue and one user posted a guide on how to manually remove the doll from the game to prevent the glitch from spreading, and a SimGuru on EA's official Sims forum eventually responded with a stickied post informing the community about the issue, and stated that EA would patch the game in the future to institute measures preventing corrupted objects from being uploaded to The Exchange.
Contributed by MehDeletingLater
EarthBound
By plugging in a second controller and pressing Select during the cutscene where Ness, Porky and Picky encounter the Meteorite and Buzz Buzz, the direction and length of the light that shines from it can be changed. The height in which the cutscene is activated seems to affect how the light behaves, and it seems to be intrinsically linked to where Buzz Buzz's sprite moves on-screen as the light will sometimes follow his looping animation by extending or retracting slightly.
Contributed by MehDeletingLater
The King of Fighters '94
Takuma's ability to combo off of his desperation move was originally a glitch:

"Takuma is able to combo off his Super Strike Gale, but originally this was a bug. We tried taking it out, but he was too weak without it: 'I don’t know… if Takuma doesn’t have this, he’s kind of… um…' So we re-added it again! Thanks to that decision though he became a pretty cheap character. So I kind of regret it now."
Contributed by DrakeVagabond
Tony Hawk's Pro Skater
In the Nintendo 64 release of the game, there is a list of 2,170 names that when entered to save your high score will cause all menu text to be replaced with a string of gibberish unique to each name. Attempting to complete a Competition after doing this will likely cause the game to crash. The most popular example of this glitch is entering the name "TYR" which causes the menu text to instead display "RXJP Y HMB". The last two characters of names entered (including blank characters) that trigger this glitch act as a checksum of the preceding characters, suggesting that this glitch is a remnant of an early password system that was scrapped in favor of Controller Pak saves.
Contributed by MehDeletingLater
Deltarune
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During the Spoiler:Spamton NEO fight in Chapter 2, the player can exploit a glitch that forces Spoiler:the yellow SOUL to fire multiple charged shots in quick succession with the Z and Enter keys, pressing one while holding down the other.

A subsequent patch chose not to remove the glitch, but rather introduce a penalizing Easter egg based on it, where Spoiler:firing six to ten charged shots with this exploit angers Spamton NEO and results in his attacks scaling up in damage with each successive use of the glitch.
Contributed by game4brains
The King of Fighters XIII
The initial release of the arcade version suffered from several gameplay affecting bugs. If any of these bugs relating to Hwa Jai, Vice, and Ralf were triggered during a tournament, the player who executed them would either be disqualified or need to reposition themselves on the stage.
Contributed by DrakeVagabond
Mass Effect
During the course of the game, a superfan by the name of Conrad Verner approaches Commander Shepherd looking for autographs, eventually leading to him just showing up to fawn over Shepherd. Eventually, this leads to a choice of either dismissing him peacefully or aggressively. Due to a glitch, the game would incorrectly log which decision the player makes as the Renegade decision and makes Conrad act aggressively towards Shepherd over the course of Mass Effect 2 and Mass Effect 3 ruining the chances of seeing the end of his story arc.

This was fixed in the Legendary Edition rerelease. While the decision still registers incorrectly, Conrad will apologize for his behavior in the later games and allow the player to either continue the Renegade route or shift to the Paragon route of his story.
Contributed by KidDivinegon
Fallout 2
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In the top-left corner of the map to Broken Hills, four metal chests can be seen, but seemingly cannot be easily accessed. In order to reach them, go near the top-right corner of the map and click on the half-hex right between the fence and the part of the grid which you click to enter the world map, and then click the half-hex right above the fence. Your character will then briefly walk off-screen and appear on the other side of the fence, which will allow you to make your way to the chests. These chests contain the stock of all four shops in Broken Hills, which can be stolen from safely without losing Karma or affecting your Reputation.
Contributed by MehDeletingLater
Super Metroid
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Crocomire's tongue is a separate enemy that can be killed, but in normal gameplay it is practically impossible to do so as killing it requires the use of 83 Power Bombs (93 if the Crystal Flash is performed). Normally, the game caps off the number of Power Bombs you can have at a time to 50, with the game's speedrunning community deducing that either glitch techniques must be used to acquire more Power Bombs, or you must rely on the 4% drop rate for items dropped from Crocomire's projectiles in order to get more.
Contributed by MehDeletingLater
Chrono Trigger
In the DS version, it's possible to defeat the special boss Spoiler:the Dream Devourer found in Darkness at the End of Time by healing. The boss has 32000 HP; the game's HP value is a 16-signed integer (it cannot be higher than 16 bits, and one of those bits only indicates the sign of the number it represents). By using powerful magic that the boss absorbs during its second phase, it can be temporarily healed past 32767 HP (the maximum HP limit for all characters in the game), which overflows the HP counter and turns the boss's HP into a negative number. Since the boss has less than 0 HP, it will be considered "dead" and the battle will end.
Contributed by MehDeletingLater
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