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Final Fantasy V
According to director/writer Hironobu Sakaguchi and writer Yoshinori Kitase, Final Fantasy V marked the first time they worked together on a game. Kitase then commented about their working relationship during the game's development:

"Mr. Sakaguchi and I worked on [the game's] events in a relay, so when we would go to work, the first thing we'd do is check the data the other had put up to check the continuity. We'd see each other's work and think 'I'll make something even better!' in a sort of competition."
Contributed by ProtoSnake
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NSFW - This trivia is considered "Not Safe for Work" - Click to Reveal
An unused texture for Ryan's face was found in the game's files that displays his face as being bloodied and having a stitched-up mouth and eyes. When questioned, the game's developers refused to comment on it. Reportedly, the reason the texture was included at all was the result of a developer "joking around" (possibly using it for debug purposes) and mistakenly forgetting to remove it before the game's release. The existence of the texture at all remains concerning when considering that the character its used for is based on a real eight-year old boy (at the time of the game's release in 2019).
Contributed by MehDeletingLater
During the scene where Ethan sees Spoiler:Eveline from Resident Evil VII: Biohazard in a desolate, snowy part of the village there is a partially modelled version of the interior of Ethan's house far below the geometry of the area, suggesting that it was originally going to be part of the scene, but ended up being used differently in the final game.
Contributed by PirateGoofy
The skybox used throughout the whole game (including in Ethan's house and in the village) that cannot be seen during normal gameplay is a street view of Kensington Gardens, one of London's eight Royal Parks which were originally used exclusively by the British royal family, but today are now open to the public.
Contributed by PirateGoofy
The Legend of Zelda: Twilight Princess
The model for Epona can be found outside the boundary for an arena in Faron Woods Spoiler:that gets extremely infected by Twilight later on, suggesting that the developers were thinking of allowing the player to call and use her in that area before dropping the idea.
Contributed by PirateGoofy
The Legend of Zelda: Twilight Princess
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Darknuts have a low-quality, low-polygon, and mostly featureless face underneath their helmets that cannot be seen in normal gameplay.
Contributed by PirateGoofy
Dead Rising 2
The executive producer of Dead Rising 3 Josh Bridge, stated that Blue Castle Games had to create the game from scratch by looking at videos from Dead Rising, because they could not obtain any kind of code of the game from Capcom to build the sequel from.
Contributed by ProtoSnake
Kirby 64: The Crystal Shards
In 2021, a group effort to decompile the game and a speedrunner uncovered a cheat code that can turn a 0% save file into a 100% save file, likely used by the game's developers for debug purposes. To use the code, you must first plug in two controllers, turn on the game and create a new save on File 3. It does not matter if there is save data or not on File 1, but File 2 must have no save data. Then reset the game and, using the second controller, hold L when the Nintendo & HAL Laboratory logos appear and press C-Up/C-Up/R/C-Right/C-Left/Start. The 1-Up sound effect will play if done successfully, and File 3 will now hold a 100% save file.

This code can be executed on every release of the game except for the Wii Virtual Console release due to the lack of C-Button mapping for that version.
Contributed by MehDeletingLater
Yu-Gi-Oh! Forbidden Memories
Using a specific code with a Gameshark cheat device, it's possible to view your opponent's cards in their hand during play. Utilizing this cheat, it's been discovered that the CPU opponents are programmed with an unfair advantage allowing them to change the cards drawn from their deck into entirely different cards to better suite the course of a match (i.e. changing an unnecessary Trap or Spell card into a Monster card that has high enough ATK points to destroy a powerful Monster card the player may have placed on the field the turn prior).
Contributed by Regen-33
Street Fighter II
Computer (CPU) fighters are able to bypass certain rules that human players had to abide by:
•When high blocking, the human player is still vulnerable to low attacks like leg sweeping. However, the CPU is able to block them with a high block and immediately counterattack.
•Human players that become dizzy are immobile for a while, but the CPU can recover in only 1/5 or 1/8 of a second.
•Special moves like Guile’s Flash Kick require human players to input precise button commands to execute (Crouch for 2 second, then hit Up+Kick). But CPU fighters can execute special moves immediately. For example, Guile can execute his Flash Kick by crouching for only a second, or sometimes not at all.
•When a CPU opponent performs a hold, they’re able to tap the button quicker than is humanly possible, thus allowing them to do enough damage to deplete a full life bar by 95%.
•When low blocking, players can block low attacks such as leg sweeps. However, CPU fighters are able to bypass this and land their attacks as if they’re not being blocked.
Contributed by raidramon0
Trials of Mana
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NSFW - This trivia is considered "Not Safe for Work" - Click to Reveal
The SNES allowed developers to display graphics in layers. If the player character goes to sleep, an emulator can be used to move the blanket sprite covering the lower half of the character's body while they are sleeping to reveal more detailed sleeping sprites that normally cannot be seen, with Angela in particular revealed to be sleeping half-naked.
Contributed by raidramon0
Jak II
There is a Precursor orb hidden out of bounds underneath the Underport stage that can be collected using a documented hovering glitch with the JET-Board found in both this game and Jak 3, or through the game's debug mode.
Contributed by BullZ'eye
Crash Bandicoot 3: Warped
By bouncing on 4 enemies in a row, you get an extra Life in addition to 3 Wumpas from the previous 3 enemies in that combo. However, the bonuses that come from bouncing combos go further beyond that into triple-digit combos that give key items you are not intended to get like Crystals. These can only be obtained when playing with an emulator and its functions like in a tool-assisted speedrun, one method in particular being to build up the bounce combo on an Iron Arrow Crate and then continue the combo on enemies to start reaping these items. It is unknown why these triple-digit combo bonuses exist in the game at all, but a likely possibility could be that there is something in the game's code affecting the item tables. Below is a list of some bonuses that can be earned from bouncing combos:

•1 bounce = 1 Wumpa
•2 bounces = 2 Wumpas
•3 bounces = 3 Wumpas
•4 bounces = 1 Life
•110-199 bounces = 1 Time Trial Freeze per enemy
•200-263 bounces = 1 Crystal per enemy
•300-363 bounces = 1 Gem per enemy
•400-463 bounces = 1 Sapphire Relic per enemy
•500-563 bounces = 1 Gold Relic per enemy
•600-663 bounces = 1 Platinum Relic per enemy
•700-763 bounces = 1 Power per enemy
Contributed by MehDeletingLater
Tony Hawk's Underground 2
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Within the debug menu of T.H.U.G 2, there is an option to instantly grant the player a score of five million points.

When this debug function is activated, the text near the bottom of the screen in which the name of a trick performed during a combo would appear, instead the phrase, "You cheat like Kurt" fills in.

References to "Kurt" are a running inside joke within Neversoft, with numerous respective instances occurring in both Tony Hawk's Underground 1 as well as Underground 2 as Easter Eggs.
Contributed by Regen-33
By selecting the "Load Game" option and not loading from the controller pack, a password screen will appear instead. Entering a password of all Q's and exiting out of the "Invalid password" message using the B button will unlock a Debug Menu in the Options screen. This lets players choose the level they start on, and even enable God mode, along with a few other options.
Contributed by KidDivinegon
Sonic Mania
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In Press Garden Zone Act 1, there's a hidden area that has word "HELLO" spelled backwards on the wall.
Contributed by ProtoSnake
Console: PlayStation
The iconic start-up sound of the PlayStation is actually a combination of three different clips stored in the system BIOS, which are then either sped up or slowed down to produce what is heard at the boot-up screen. These sounds also serve to check if the system is running normally and is OK to read games - errors within the system can lead to the startup sound becoming distorted.
Contributed by psyducklover13
Crash Bandicoot 3: Warped
Remaining idlr on the game's title screen will cause a Demonstration Mode to play. When the third Demo plays, if the player holds down triangle as the screen fades to black, they can then control Coco during her flying stage. Should the player then pause and select the Warp Room option as if to exit a level early, they will skip the introduction cutscene and immediately begin a new game with all five power ups unlocked from the start.

It is unknown if this is an elaborate hidden cheat, a potential debug function Naughty Dog utilized during development, or just simply an mistake within the game's code.

Alternatively, completing the "level" as normal will spit Crash back out into Warp Room 4. Due to the gate being locked without standard progression the player is now stuck, only able to access those five respective levels.

In the PAL version, this same feature is performed with Start instead of Triangle.
Contributed by Regen-33
JoJo's Bizarre Adventure: Eyes of Heaven
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In the game's data, there's a model of Jolyne Cujoh as a child. She does have a face in the after credit scene, but the developers kept it hidden.
Contributed by ProtoSnake
Jak 3
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After defeating the game's final boss, by using debug controls and using the free camera mode during the game's cutscene, you can actually see Jak & Ashelin Praxis kissing onscreen, rather than cutting to Daxter. Often these scenes would not be fully animated, but the character expressions change where they would usually not be seen.
Contributed by ProtoSnake
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