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Sonic Generations
The autotuned part of Escape from the City Act 1 is the same melody from Sonic the Hedgehog 3's Endless Mine level. In addition, Act 2’s theme contains elements of It Doesn’t Matter from Sonic Adventure 2.
In April of 2019, the game was banned in Nepal after the Nepal Metropolitan Crime Division filed a Public Interest Litigation with the Kathmandu District Court. The reason for the ban was due to parents and schools complaining about the game affecting their children's studies. Psychiatrists in the country also claimed that the game made more people aggressive due to the in-game violence, which influenced the authority's decision. All ISPs and mobile service providers were ordered by the Nepal Telecommunication Authority to block the game.
Contributed by KnowledgeBase
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Sale of the game in Japan was halted in 2019 after actor and musician Pierre Taki, who voices the game's character Kyohei Hamura, had been arrested for illegal drug use. Taki admitted to violating Japan's drug laws after a urine test showed positive for cocaine use. SEGA said in a statement that all digital and retail sales of the game would halt until the truth was found, and also deleted all tweets mentioning the game from their Twitter account.
Contributed by KnowledgeBase
Super Mario World
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An anime re-telling of the game was produced titled Mario to Yoshi no Bouken Land (translated to Mario & Yoshi’s Adventure Land), and released exclusively in Japan in 1992 for the Bandai VHS system Terebikko. Using the fake phone device, players would interact with it when prompted to answer questions and press one of four colored buttons. The VHS animation ran for twenty-eight minutes.
Contributed by KnowledgeBase
Series: Dragon Ball
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The Dragon Ball Z: Collectible CD Picture Cards were a series of multimedia pocket CD-ROMs released exclusively in Australia in 2001 and were compatible with PC and Macintosh. Designed and produced by Streamedia Pty Ltd, there were 10 CDs to collect, each featuring a different character and were available randomly in packets and as a promotion given away with the purchase of Coca-Cola products. Each disc contained information on the respective character and each Dragon Ball Z saga up to the Cell Saga, information on merchandise and a "BattlePrint" activity mode. Despite saying "DBZ Set 1" on the packaging, no additional series were ever released.
Contributed by KnowledgeBase
Sonic Heroes
A lot of Team Rose's levels end at a much earlier point than Team Sonic and Dark's. However, through the use of glitches, exploits, or cheats, it's possible to go past the goal ring with Team Rose and go to areas that are only accessible to the two other aforementioned teams. The same thing can also be done in some of Team Chaotix's levels as well.

Interestingly, the characters of both Team Rose and Chaotix have fully voiced and functioning dialogue for these normally inaccessible areas.
Contributed by PirateGoofy
Snowboard Kids 2
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Despite the game receiving a PAL version, this release was never available in Europe and only released in Australia.
Contributed by KnowledgeBase
Glover
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The game's story set-up in the Nintendo 64 and PC versions is that the wizard's accident is caused due to him mixing the wrong potions causing him to turn to stone, however in the PlayStation intro the incident is instead depicted as being deliberately brought about by the glove that becomes the game's villain, Cross-Stitch. The manual for the PlayStation release retains the incident as being an accident and not deliberate as seen in the other versions.
Contributed by KnowledgeBase
Resident Evil Zero
The idea of not having "item boxes" in the game was based on "Sweet Home". The team wanted to remove it, so that it would feel a lot harder to play.
Contributed by ProtoSnake
Aliens: Colonial Marines
The reason the Alien AI in the game is broken is due to a one letter spelling error in the game's .ini file. The line is written as

"ClassRemapping=PecanGame.PecanSeqAct_AttachXenoToTether -> PecanGame.PecanSeqAct_AttachPawnToTeather"

when it should read;

"ClassRemapping=PecanGame.PecanSeqAct_AttachXenoToTether -> PecanGame.PecanSeqAct_AttachPawnToTether"

Removing the letter A from this line fixes many of the issues with the game's AI.
Contributed by Mass Distraction
Series: Grandia
In an interview, game's art director Hidenobu Takahashi stated that the title of the game came from a Formula One race car.

"To us it means a variety of specialists coming together to challenge themselves with a new design. How can we create something amazing? That’s the single question we ask when we’re developing a game, and we’ll work ourselves to the bone to answer it. It’s the same as an F1 team, where they get specialists from all different fields together to build the fastest car. We’re in the final stages of our work here, so please look forward to Grandia soon!."
Contributed by ProtoSnake
Project X Zone
In an interview with Weekly Famitsu, when asked about the name of the game, it was explained that Bandai Namco, Capcom, and SEGA considered using one with all three companies names, but it was felt this would make the title too long. Producer Kensuke Tsukanaka stated that using the company names probably would have been possible if the game was a direct sequel to Namco x Capcom.
Contributed by Operationgamer17
Project X Zone
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Concept art shows that Mii Kouryuji had a different hairstyle, which was changed one month after the character designs were completed.
Contributed by Operationgamer17
In June 2018, Bethesda Softworks filed a lawsuit against the game's developer and publisher; Behavior Interactive and Warner Bros. Entertainment, claiming that Westworld was a ripoff of its own game Fallout Shelter, released in 2015 and also developed by Behavior Interactive. Bethesda had claimed that copyrighted code had been reused and even a bug which was present in an early version of Fallout Shelter could also be found.

On December 12th, 2018, a notice had been filed in federal court that both sides had reached an "amicable" resolution and would bear their own attorney's fees and costs.
Contributed by KnowledgeBase
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The cover of the song "Take Me Home, Country Roads" featured in the game received a vinyl release exclusively in Australia. The vinyl was included with the December 2018 issue of STACK magazine available from retailer JB Hi-Fi.
Contributed by KnowledgeBase
According to game's designer Richard Lemarchand, the Tibetan village in the game was inspired by the 2008 video game The Graveyard developed by Tale of Tales. The game's title affected him a lot more than he expected, with its simple experience of leading a slowly-moving elderly lady through a graveyard.

"I thought that in the same way that The Graveyard had created a space for me where I could reflect, so could our village."
Contributed by ProtoSnake
The laugh of the exploding elf enemies sounds almost exactly like the Boo's throughout the Mario series. This is likely due to the clips being similarly sped-up versions of the same stock laugh sound effect.
Contributed by Boyobmas
Super Paper Mario
Six months after the American release of Super Paper Mario, American film director, producer, and screenwriter Seth Gordon, who's most recent works include the Pixels movie, had interest adapting a movie based on Super Paper Mario. Gordon was quoted saying, "I'd love, really love, to adapt Super Paper Mario into a movie, a movie that would constantly switch from 2D to 3D. In five years, 3D cinema is going to be really big." Gordon however specified that he never had the chance to speak with Nintendo about his envisioned project, so his idea was eventually forgotten.
Contributed by Yoshispacedragon
Super Mario Sunshine
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During the game's opening cut scene, multiple cuts of Peach on the airstrip seem to have an error where the texture for her earrings use the texture for her eyes. This mistake is seemingly fixed from her first close-up onward.
Contributed by Boyobmas
The GameCube version contains Mario, Luigi, and Peach as playable characters. This was part of a deal EA made with Nintendo on using third-party characters for their games.
Contributed by GamerBen144
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