Zelda: The Wand of Gamelon
Zelda: The Wand of Gamelon
October 10, 1993
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In the game's files is an unused audio clip of Zelda warning the player that the disk may be dirty.
subdirectory_arrow_right Link: The Faces of Evil (Game)
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The reason why Zelda: The Wand of Gamelon and Link: The Faces of Evil use a side-scrolling perspective as opposed to a top-down view is that the former manager of the development team, Dale DeSharone, believed that Philips would not approve a top-down view of the games as it would not make use of the CD-i's capabilities.
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There are two unused backgrounds in the data for the intro and ending cutscenes. The first one is a leftover from Link: the Faces of Evil and the second one is unique to the game.
subdirectory_arrow_right Link: The Faces of Evil (Game)
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The cartoonish cutscenes were outsourced to a small group of Russian animators; they were flown to the United States and drew the cutscenes in a small apartment for six months.
subdirectory_arrow_right Link: The Faces of Evil (Game)
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Attachment In Zelda: The Wand of Gamelon and Link: The Faces of Evil, the Rupees are referred to as "Rubies." The value of the "Rubies" are also changed. Red rupees are worth 1, green are worth 5, and blue are worth 10.
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