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SimCity
2
Attachment In the original release of the game, the monster that the player could summon to attack the city was a thinly veiled parody of Godzilla, right down to using the character's iconic roar from the film series; the sound effect is even named "God" in the game's files, furthering the reference. The Godzilla parody is also depicted on the game's box art, gleefully waving at the viewer.

According to programmer Don Hopkins, who notably ported SimCity to numerous versions of Unix, Maxis ended up getting sued by Toho, the owners of the Godzilla franchise; additional details were recounted to him by Maxis CEO Jeff Braun:

"We never referred to the name Godzilla, our monster on the box cover was a T-Rex looking character, but... a few magazine reviews called the monster, Godzilla. That was all it took. Toho called it "confusion in the marketplace". We paid $50k for Godzilla to go away. In all honesty, Toho liked Maxis, they said $50k was the minimum they take for Godzilla infringement."

As a result of this suit, the monster was redesigned in the v1.2 release to resemble a giant orange salamander. The creature's roar is also changed and the game's box art is redesigned to replace the Godzilla parody with a tornado. In the v1.3 release, the salamander is given a slightly larger and more detailed sprite to fit the revised art style, but its roar (now internally renamed "Monster") is corrupted.
person VinchVolt calendar_month April 22, 2024
The Cutting Room Floor article:
https://tcrf.net/SimCity_(Mac_OS_Classic)#Godzilla_vs._Notzilla

Don Hopkins testimony in a Hacker News post:
https://news.ycombinator.com/item?id=40050799

MobyGames gallery showcasing the different box art designs:
https://www.mobygames.com/game/848/simcity/covers/
The Legend of Zelda: Breath of the Wild
2
During the final battle in the Japanese version, Spoiler:a voiceover from Zelda states that the monstrous form that Calamity Ganon assumes is due to his obsession with maintaining his longevity. However, in the English localization, Spoiler:Zelda claims that this form is the result of him abandoning his ambitions for reincarnation and giving into his primal rage, which directly contrasts the Japanese script.

This also opens up a plot hole with Spoiler:Zelda's dialogue in the game's ending, where she says that "Ganon is gone for now" (emphasis added), implying that he will reincarnate anyway (as is the case in other entries, including the game's sequel, The Legend of Zelda: Tears of the Kingdom); in the Japanese version, she simply says that "the threat of calamity has passed."
Super Mario World 2: Yoshi's Island
subdirectory_arrow_right Yoshi's Island: Super Mario Advance 3 (Game)
1
During the second phase of the final boss fight in the SNES release, Baby Bowser has three fingers on each hand, contrasting with most official portrayals of Bowser, which show him with four. This error is fixed in the Game Boy Advance version, which redraws his sprites to give him the proper number of fingers.
person VinchVolt calendar_month March 21, 2024
YouTube video showcasing the final boss fight in the SNES version:
https://www.youtube.com/watch?v=anv1LZzX-Qw

YouTube video showcasing the final boss fight in the GBA version:
https://www.youtube.com/watch?v=btZF6Ym8h80
Tomb Raider I•II•III Remastered
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2
Mr. Gimmick
2
According to the Scandinavian manual for Mr. Gimmick, the girl Yumetaro must rescue is named Mary. In all other releases of the game, she is unnamed. During development, she was planned to be named either "Kasumi" or "Ayaka".
person Rocko & Heffer calendar_month January 25, 2024
Scandinavian manual - mentioned multiple times, including Page 3 (Page 5 in the filename listing):
https://www.nintandbox.net/index.php/en/nintendo-boxes-project/NES-Famicom/Mr-Gimmick/MrGimmick_NES-Manual_EUR(NES-G8-SCN).zip/file-1687/

Russian magazine on Gimmick - Page 10:
https://issuu.com/dfmag/docs/df_mag__5
The Getaway
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1
person ProtoSnake calendar_month January 24, 2024
Paper Mario: The Thousand-Year Door
subdirectory_arrow_right Paper Mario: The Thousand-Year Door (Game)
1
Both the original GameCube release and the Nintendo Switch remake are rated E by the Entertainment Software Ratings Board (ESRB), but the GameCube version's rating was simply given the descriptor "Mild Cartoon Violence". The remake’s ESRB rating was updated to replace it with the descriptors "Mild Fantasy Violence" and "Mild Suggestive Themes". These "Mild Suggestive Themes" most likely refer to flirtatious dialogue (i.e. "Aren’t you a fine specimen of a man"; "Perhaps if I…grabbed you and gave you a little sugar") and a character with a large chest/exaggerated proportions, referencing Madame Flurrie.
person NintendOtaku calendar_month December 31, 2023
Kirby's Return to Dream Land
subdirectory_arrow_right Kirby’s Return to Dream Land Deluxe (Game)
3
Attachment Kirby's Return to Dream Land Deluxe redesigns Wing Kirby's costume, changing the pattern on the headband to a series of straight lines, adding a red jewel on the front (similar to the kind seen on other Copy Ability hats), and replacing the rows of feathers on the back with arrangements that more closely resemble a bird's wings. As the original design was based on a Native American warbonnet, the redesign was likely to avoid cultural appropriation, as real-life warbonnets are regarded as sacred in tribal cultures and consequently can only be worn by those who have earned the right to do so.
person VinchVolt calendar_month December 25, 2023
YouTube video highlighting various changes made in the Nintendo Switch remake:
https://www.youtube.com/watch?v=kiLRSBsOiFA

Indian Country Today article on cultural appropriation of warbonnets:
https://web.archive.org/web/20170706114746/https://indiancountrymedianetwork.com/culture/sports/houska-i-didnt-know-doesnt-cut-it-anymore/

Native Appropriations article on why wearing warbonnets as generic headgear is considered offensive among Native Americans:
https://web.archive.org/web/20160513074733/http://nativeappropriations.com/2010/04/but-why-cant-i-wear-a-hipster-headdress.html

Texas Law Review paper on Native American perspectives on cultural appropriation:
https://texaslawreview.org/wp-content/uploads/2016/04/RileyCarpenter.FinalPDF.pdf
Super Mario RPG
1
Attachment High Boo's Thought Peek quote, "*sigh* ♪Stomp, stomp, clap. Stomp, stomp, clap.♪", references the 1977 song "We Will Rock You" by English glam rock band Queen. The song famously features a percussion section consisting of two stomped eighth notes followed by a clapped quarter note. Uniquely, this reference is a new addition to the remake; in the original SNES version, High Boo (known there as Li'l Boo) says "Beep pa doodle-dee!♪"
person VinchVolt calendar_month November 29, 2023
Compilation of Thought Peek quotes in the remake (High Boo appears at 14:34):
https://www.youtube.com/watch?v=mwAq8OWJvUk

Compilation of Psychopath quotes in the SNES version (Li'l Boo appears at 22:38):
https://www.youtube.com/watch?v=JO2sMCZMLME

Queen - "We Will Rock You":
https://www.youtube.com/watch?v=-tJYN-eG1zk
Alphabet Park Adventure
1
Attachment When the Mark 2 V.Smile was released, the pack-in game Alphabet Park Adventure got a revised iteration that, among other changes, replaced every single sprite of the two player characters to make them appear more realistic, albeit still cartoonish.
Duck Hunt
subdirectory_arrow_right Tennis (Game), Golf (Game), Clu Clu Land (Game), Wild Gunman (Game), Stack-up (Game), Excitebike (Game), 10-Yard Fight (Game), Wrecking Crew (Game), Hogan's Alley (Game), Ice Climber (Game), Gyromite (Game), Baseball (Game), Pinball (Game), Kung Fu (Game), Family Computer (Platform), Nintendo Entertainment System (Platform)
2
Multiple early "black box" NES releases' cartridges produced during the console's US launch in Winter 1985 didn't use NES ROM chips, but rather Famicom ROM chips with a built-in converter. The 15 NES launch titles, and the only games known to have these chips, are:

10-Yard Fight
Baseball
Clu Clu Land
Duck Hunt
Excitebike
Golf
Gyromite
Hogan's Alley
Ice Climber
Kung Fu
Pinball
Stack-Up
Tennis
Wild Gunman
Wrecking Crew

All of these games would eventually be reprinted with regular NES chips.
Frogger
1
The music in Frogger is taken from a variety of sources, some public domain (such as the Japanese nursery rhyme "Dog Policeman" and the minstrel song "Camptown Races") while others are stolen copyrighted music from anime (the Japanese theme songs to Rascall the Raccoon and Heidi, Girl of the Alps).

Re-releases of Frogger tend to replace all of the music in the game, including certain public domain songs, with original tracks (though "Camptown Races" tends to remain intact).
person Rocko & Heffer calendar_month November 15, 2023
Um Jammer Lammy
subdirectory_arrow_right Um Jammer Lammy Now (Game)
1
Stage 1 of Um Jammer Lammy was incomplete in the original PlayStation version, not being accessible in either multiplayer or PaRappa's story. With a GameShark code, a US player can access an unfinished version of PaRappa's stage 1, which has no animations and only uses triangle buttons. Stage 1 would eventually be finished for Um Jammer Lammy NOW!, released 9 months after the PlayStation version, with Rammy and PaRappa support.

Stage 1 is the only PaRappa stage to use the instrumental of the Lammy version.
Disney's Tigger's Honey Hunt
1
In 2002, the PlayStation version of Tigger's Honey Hunt was rereleased under a new US publisher, Take-Two Interactive. However, the only difference is that the game's voice acting was removed, making it match its Nintendo 64 version which originally released without voice acting.
Alex Kidd in Miracle World
subdirectory_arrow_right Sega Ages Alex Kidd in Miracle World (Game)
2
Attachment Contrary to popular belief, the Janken battles in Alex Kidd in Miracle World are not RNG-based, but instead always have a set winning move.

•Stone-Head: Rock, Scissors
•Scissor-Head: Scissors, Paper
•Paper-Head: Rock, Scissors
•Stone-Head Rematch: Rock, Scissors
•Scissor-Head Rematch: Rock, Rock
•Paper-Head Rematch: Rock, Scissors
•Janken the Great: Paper, Paper

If you incorrectly answer, that will change the answers from that point on.

In the Sega Ages release of the game for Nintendo Switch, one of the game's borders has the correct Janken moves on the top and bottom.
person Rocko & Heffer calendar_month November 1, 2023
Angry Video Game Nerd Adventures
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1
person Rocko & Heffer calendar_month October 24, 2023
Original ScrewAttack version:
https://youtu.be/_9UaFGZBuow?t=30

7 Grand Dad version
https://youtu.be/jkRRlqDmChk?t=18
Mario Party 8
1
Attachment The game is designed for a 4:3 display, with 16:9 support being limited to the title screen, menus, and credits. Because of this, the original North American and European releases feature colorful custom borders which occupy the unused screen space during 4:3 segments when playing on a 16:9 display. However, this attracted complaints from players, as the static nature of the borders risked causing screen burn-in after prolonged periods of play. Consequently, later revisions remove the borders, instead using standard black bars.
Gimmick: Exact Mix
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1
person VinchVolt calendar_month September 14, 2023
Mr. Gimmick
subdirectory_arrow_right Gimmick: Exact Mix (Game)
2
Attachment The original release of the game in both Japan and Scandinavia contains a track in the sound test called "Strange Memories of Death". This song is not featured anywhere else in the game, implying that whatever purpose it was written for was discarded during development. The arcade remake, Gimmick! EXACT☆MIX, would finally incorporate the song for the new continue screen.
person VinchVolt calendar_month September 14, 2023
Mr. Gimmick
subdirectory_arrow_right Gimmick: Exact Mix (Game)
1
Attachment In Gimmick: Exact Mix, a black bird ally from the original game was recolored to resemble Kyorochan, the mascot of ChocoBall, a Japanese malt chocolate ball brand similar to Maltesers or Whoppers.
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